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Comparing deliantra/server/Changes (file contents):
Revision 1.235 by root, Sun Sep 21 23:21:49 2008 UTC vs.
Revision 1.247 by root, Thu Sep 25 12:14:32 2008 UTC

5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
10 11
12TODO: coro rfeleasen
13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: worldmaps still get loaded on startup before the gridmap is ready
15 - rewrote skill cache (last_skill_ob) system and usage - might
16 be less erratic now.
17 - refuse to write the uuid file if the uuid is < 1024.
11 18
12 2008-09-22 01:19:41.2886 unload completed, starting to reload now 192.71 Tue Sep 23 07:02:23 CEST 2008
13 2008-09-22 01:19:41.2886 reloading cf.pm 20 - removed all command line parsing, only env variables are supported
14 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3. 21 anymore.
15 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3. 22 - region-specific monsters will now once more be on the worldmap.
16
17TODO: skills command to perl etc.
18TODO: ex tooltip should offste story with \n\n
19TODO: region monsters gone?
20TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
21TODO: cf::player::exists is a sync_job???
22TODO: royal statistician text \n\n, maybe other npc's.
23 - fix a disastrous "memleak" where temporary memory allocations 23 - fix a disastrous "memleak" where temporary memory allocations
24 would grow out of bounds. 24 would grow out of bounds.
25 - server now writes a pidfile and makes sure its alter ego is killed. 25 - server now writes a pidfile and makes sure its alter ego is killed.
26 - fixed a double-escaping bug in the pod-parser. 26 - fixed a double-escaping bug in the pod-parser.
27 - rewrote the cfpod parser in C++. 27 - rewrote the cfpod parser in C++.
28 - hintmode moved to C++, players need to re-set their hintmode if 28 - hintmode moved to C++, players need to re-set their hintmode if
29 they dislike "show". 29 they dislike "show".
30 - fix RIP inscription. 30 - fix RIP inscription.
31 - bump login name length from 18 to 20 char max.
31 - correctly support gender in emotes. 32 - correctly support gender in emotes.
32 - correctly support gender in the death messages. 33 - correctly support gender in the death messages.
33 - correctly generate death messages for players only when they really die, 34 - correctly generate death messages for players only when they really die,
34 with increased information. 35 with increased information.
35 - fix a bug in the dynbuf code that could potentially lead to crashes 36 - fix a bug in the dynbuf code that could potentially lead to crashes
36 and data corruption (but apparently was never triggered). 37 and data corruption (but apparently was never triggered).
37 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 38 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
38 - make sure Compress::LZF acquires the storable lock, might fix some 39 - make sure Compress::LZF acquires the storable lock, might fix some
39 data corruption bug. 40 data corruption bug.
40 - tweak coredumping/monitoring a bit. 41 - tweak coredumping/monitoring a bit.
42 - completely redid server initialisation to hopefully avoid rare races.
41 - do not crash in the loader when an inventory object could not be loaded 43 - do not crash in the loader when an inventory object could not be loaded
42 (from a corrupted file). 44 (from a corrupted file).
45 - redid skills command to send output to proper channel.
43 - object->map is no longer refcounting. 46 - object->map is no longer refcounting.
44 - add FLAG_DEBUG for internal debugging. 47 - add FLAG_DEBUG for internal debugging.
45 - add NDI_VERBATIM flag to send_msg. 48 - add NDI_VERBATIM flag to send_msg.
46 - add perl backtraces to logBacktrace-initiated backtraces. 49 - add perl backtraces to logBacktrace-initiated backtraces.
50 - player->exists is no longer a sync_job.
47 - split login.ext's player scheduler into 51 - split login.ext's player scheduler into
48 it's own player-scheduler.ext extension. 52 it's own player-scheduler.ext extension.
49 53
502.7 Sun Sep 7 16:32:03 CEST 2008 542.7 Sun Sep 7 16:32:03 CEST 2008
51 - require perl 5.10. 55 - require perl 5.10.

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