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Comparing deliantra/server/Changes (file contents):
Revision 1.223 by root, Wed Sep 10 18:18:10 2008 UTC vs.
Revision 1.237 by root, Mon Sep 22 01:46:52 2008 UTC

4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
9 10
10asarth:
1116:37:21 -server:#cf- [Khaleh] In Kobold Archipelago where i found a writing pen and
12 15 scrolls which were empty
13 16:38:15 -server:#cf- [Khaleh] If they are a relict from times where you could write
14 into these scrolls, then the map probably should updated to contain "empty
15 scroll"s ?
16 11
12 2008-09-22 01:19:41.2886 unload completed, starting to reload now
13 2008-09-22 01:19:41.2886 reloading cf.pm
14 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3.
15 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3.
17 16
17TODO: region monsters gone?
18TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
19TODO: cf::player::exists is a sync_job???
20 - bump login name length from 18 to 20 char max.
21 - fix a disastrous "memleak" where temporary memory allocations
22 would grow out of bounds.
18 - server now writes a pidfile and makes sure it's alter ego is killed. 23 - server now writes a pidfile and makes sure its alter ego is killed.
19 - fixed a double-escaping bug in the pod-parser. 24 - fixed a double-escaping bug in the pod-parser.
20 - rewrote the cfpod parser in C++. 25 - rewrote the cfpod parser in C++.
21 - hintmode moved to C++, players need to re-set their hintmode if 26 - hintmode moved to C++, players need to re-set their hintmode if
22 they dislike "show". 27 they dislike "show".
28 - fix RIP inscription.
29 - correctly support gender in emotes.
30 - correctly support gender in the death messages.
31 - correctly generate death messages for players only when they really die,
32 with increased information.
23 - fix a bug in the dynbuf code that could potentially lead to crashes 33 - fix a bug in the dynbuf code that could potentially lead to crashes
24 and data corruption (but apparently was never triggered). 34 and data corruption (but apparently was never triggered).
25 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 35 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
36 - make sure Compress::LZF acquires the storable lock, might fix some
37 data corruption bug.
26 - tweak coredumping/monitoring a bit. 38 - tweak coredumping/monitoring a bit.
39 - do not crash in the loader when an inventory object could not be loaded
40 (from a corrupted file).
41 - redid skills comamnd to send output to proper channel.
42 - object->map is no longer refcounting.
43 - add FLAG_DEBUG for internal debugging.
44 - add NDI_VERBATIM flag to send_msg.
45 - add perl backtraces to logBacktrace-initiated backtraces.
46 - split login.ext's player scheduler into
47 it's own player-scheduler.ext extension.
27 48
282.7 Sun Sep 7 16:32:03 CEST 2008 492.7 Sun Sep 7 16:32:03 CEST 2008
29 - require perl 5.10. 50 - require perl 5.10.
30 - make nrof signed, so that code that checks for underflow actually works. 51 - make nrof signed, so that code that checks for underflow actually works.
31 - swap player and observed count's on the map when observing. 52 - swap player and observed count's on the map when observing.

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