--- deliantra/server/Changes 2008/09/07 18:38:27 1.221 +++ deliantra/server/Changes 2008/09/22 05:42:41 1.238 @@ -6,6 +6,46 @@ TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} TODO: inscription cannot be readied. TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville +TODO: reasy_skill find traps does nto unapply the range slot item (bow) + + + 2008-09-22 01:19:41.2886 unload completed, starting to reload now + 2008-09-22 01:19:41.2886 reloading cf.pm + 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, line 3. + 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, line 3. + +TODO: release compress-lzf 3.41 +TODO: region monsters gone? +TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? +TODO: cf::player::exists is a sync_job??? + - bump login name length from 18 to 20 char max. + - fix a disastrous "memleak" where temporary memory allocations + would grow out of bounds. + - server now writes a pidfile and makes sure its alter ego is killed. + - fixed a double-escaping bug in the pod-parser. + - rewrote the cfpod parser in C++. + - hintmode moved to C++, players need to re-set their hintmode if + they dislike "show". + - fix RIP inscription. + - correctly support gender in emotes. + - correctly support gender in the death messages. + - correctly generate death messages for players only when they really die, + with increased information. + - fix a bug in the dynbuf code that could potentially lead to crashes + and data corruption (but apparently was never triggered). + - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. + - make sure Compress::LZF acquires the storable lock, might fix some + data corruption bug. + - tweak coredumping/monitoring a bit. + - do not crash in the loader when an inventory object could not be loaded + (from a corrupted file). + - redid skills comamnd to send output to proper channel. + - object->map is no longer refcounting. + - add FLAG_DEBUG for internal debugging. + - add NDI_VERBATIM flag to send_msg. + - add perl backtraces to logBacktrace-initiated backtraces. + - split login.ext's player scheduler into + it's own player-scheduler.ext extension. 2.7 Sun Sep 7 16:32:03 CEST 2008 - require perl 5.10.