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Comparing deliantra/server/Changes (file contents):
Revision 1.239 by root, Mon Sep 22 23:56:14 2008 UTC vs.
Revision 1.275 by elmex, Wed Dec 10 23:56:51 2008 UTC

5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
10 12
13TOOD: talk with elmex abotu summoning
14TODO: strange rign oif acid artifact description/story looks weird.
15TODO: destry_inv() should destroy, drop_inv_to_ground method?
16TODO: no detah messages for arena anymore
17TODO: palyerdialog doesn't autoclose when too far away
18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1
11 21
12TODO: release compress-lzf 3.41 22 - fix overflow in lighting calculations.
13TODO: region monsters gone? 23 - negative glow radii can no longer cause total darkness.
14TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? 24 - allow lookat on spaces where we only barely see, as opposed to
15TODO: cf::player::exists is a sync_job??? 25 only maximally-lit ones.
26 - class selection has been reworked completely and their documentation corrected.
27 - swashbucklers got the oratory skill now.
28 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
29
302.72 Thu Dec 4 22:20:19 CET 2008
31 - (maps) completely redesigned scorn.
32 - "cast light" now works on oneself.
33 - bump max light radius to 9, rewrote glow lighting calculations, fix
34 negative glow radii again (they were totally broken before).
35 - the "worldmaps sometimes are black" bug is finally fixed.
36 - the "player objects are referenced in _GENxx globals" bug has finally
37 been fixed, by not relying on buggy perl internals when serialising.
38 - fixed a long standing bug in the anvil converters in armour shops.
39 - items shops weren't interested in don't vanish anymore, and are given
40 back to the player.
41 - attuned/repell and spell base level system reworked.
42 - rewrote skill cache (last_skill_ob) system and usage - might
43 be less erratic now.
44 - refuse to write the uuid file if the uuid is zero
45 (to avoid writing it in early crashes).
46 - pathsync the directory after saving a file for added slowdown^Wsafety.
47 - speed up emergency_save by not syncing every file separately.
48 - no longer reattach perl to every object on reload, it's slow, and no longer
49 necessary since we don't nuke stashes anymore.
50 - do not bootstrap perl from the commandline args, use separate eval for
51 better error reporting.
52 - fix a crash when pushing cone spells met ice attacks.
53 - pre-cache perl extension files on reload to speed up the reload.
54 - speed up map refresh in server a bit.
55 - refactored drop code and fixed some programming errors in it.
56 - fixed small regression in 'Slag Ex' potion extension.
57 - fixed a bug where some objects couldn't cross map tile boundaries.
58 - fixed a bug with weight update of the player, the client showed -0.0
59 as the current weight of the inventory.
60 - (arch) the dragonbreath spell is level 12 again, but the high level spell
61 dragonfire has been introduced for the non-dragon players.
62 - remove unused "tooltype", "start_holding" object slots.
63 - change "weapontype" object slot to uint8.
64 - convert "hide" object slot into flag.
65 - reorder object members for better locality of reference and codesize
66 decrease.
67 - correct rounding in lerp, add lerp_rd, lerp_ru.
68 - fix a crash when no skill could be found when killing amonster.
69 - fix a small memleak that would eat one pointer on the perl stack for
70 every completed aio operation.
71 - perl mapspace acessor methods now normalise (handle tiled maps)
72 and update mapspaces if necessary.
73
742.71 Tue Sep 23 07:02:23 CEST 2008
75 - removed all command line parsing, only env variables are supported
76 anymore.
16 - region-specific monsters will now once more be on the worldmap. 77 - region-specific monsters will now once more be on the worldmap.
17 - fix a disastrous "memleak" where temporary memory allocations 78 - fix a disastrous "memleak" where temporary memory allocations
18 would grow out of bounds. 79 would grow out of bounds.
19 - server now writes a pidfile and makes sure its alter ego is killed. 80 - server now writes a pidfile and makes sure its alter ego is killed.
20 - fixed a double-escaping bug in the pod-parser. 81 - fixed a double-escaping bug in the pod-parser.
31 and data corruption (but apparently was never triggered). 92 and data corruption (but apparently was never triggered).
32 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 93 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
33 - make sure Compress::LZF acquires the storable lock, might fix some 94 - make sure Compress::LZF acquires the storable lock, might fix some
34 data corruption bug. 95 data corruption bug.
35 - tweak coredumping/monitoring a bit. 96 - tweak coredumping/monitoring a bit.
97 - completely redid server initialisation to hopefully avoid rare races.
36 - do not crash in the loader when an inventory object could not be loaded 98 - do not crash in the loader when an inventory object could not be loaded
37 (from a corrupted file). 99 (from a corrupted file).
38 - redid skills comamnd to send output to proper channel. 100 - redid skills command to send output to proper channel.
39 - object->map is no longer refcounting. 101 - object->map is no longer refcounting.
40 - add FLAG_DEBUG for internal debugging. 102 - add FLAG_DEBUG for internal debugging.
41 - add NDI_VERBATIM flag to send_msg. 103 - add NDI_VERBATIM flag to send_msg.
42 - add perl backtraces to logBacktrace-initiated backtraces. 104 - add perl backtraces to logBacktrace-initiated backtraces.
105 - player->exists is no longer a sync_job.
43 - split login.ext's player scheduler into 106 - split login.ext's player scheduler into
44 it's own player-scheduler.ext extension. 107 it's own player-scheduler.ext extension.
45 108
462.7 Sun Sep 7 16:32:03 CEST 2008 1092.7 Sun Sep 7 16:32:03 CEST 2008
47 - require perl 5.10. 110 - require perl 5.10.

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