--- deliantra/server/Changes 2007/07/31 03:13:44 1.24 +++ deliantra/server/Changes 2008/01/07 01:55:18 1.51 @@ -1,10 +1,68 @@ -Crossfire TRT Server, Maps and Archetypes ChangeLog. +Deliantra MORPG Server, Maps and Archetypes ChangeLog. -2.2 +TODO: "you get the distinctive feeling that is nuts" +TODO: logging/backtrace in non-main contexts cause crashes with glibc 2.7 +TODO: perl exceptions inside coroutines exit, which is correct, but unwanted behaviour +TODO: map->at: attempt to copy freed scalar b7d4b48 to b800c38 at warn "FOO$m { ".scalar (@a)." }\n"; + - fix bug in golem move code that would cause a crash at tiling borders. + - fix a freeze bug when looking for an arrow in the inventory. + - upgrade to EV version 2.0 API. + - when players don't apply a savebed correctly but stand above one, + do not move or kill them. + - implement client-side settings page in playerbook (0.9963+ required). + - implement generic framework for server-side resource files. + - implement resource file update event. + - hook experience table update into the framework. + - move jeweler.yaml to resources (arch/). + - switch from Crossfire to Deliantra perl module. + - implement json2json arch filter. + - implement widget protocol version 2, support for ui templates. + - ext/irc: also log irc messages. + - ext/schmorplog: write user stat files asynchronously. + +2.32 Sun Dec 2 18:11:01 CET 2007 + - limited the number of items that can be picked up and dropped + as temporary measurement against bad performance or dropping things + (this lead to long freezes and triggered the watchdog). + - improved the performance of the drop command a bit. + - switch from Event to EV for higher performance, easier usage, + less bugs... + - updated to release version of the gnu affero license. + +2.31 Sun Nov 11 17:26:28 CET 2007 + - more thoroughly rename the binaries, contact addresses. + - update the copyrights. + - avoid backtraces due to old spells on some maps, sometimes causing + crashes. + - fix a problem where facedata wasn't initialised to zero properly, + potentially causing crashes. + - assign weapons on user load time, not login-time, avoiding + crashes. + +2.3 Sat Oct 27 11:22:38 CEST 2007 + - fixed an important bug that caused passwords to be forgotten. + - implement *tag destinations for goto, slaying etc. and use it + in some of the maps. + - bigworldised many maps (islands as in pupland and aldwulf), + which is now trivial to do. + - removed all traces of the old (and never working) plug-in interface + (70kb code less on amd64). + - improve/tune scheduling priorities. + - fix some freezing bugs. + - fix a memory corruption problem in dynbuf.printf. + - use channels for chat and many informational commands. + - improved the tutorial. + - create missile is now fixed. + - race fields must now contain archetypes. + - jumping skill now works as advertised. + +2.2 Tue Sep 11 15:41:24 CEST 2007 - relicense under the gnu affero license. + - new inscription skill, can only inscribe INSCRIBABLE items. - implement server-side framework for generic resources. - use resource framework for server-provided ambient music. + - save object owners (players only atm). - replace limited sound api with server-provided sound effects. - new sc (sound control) protocol command. - improve fxix protocol to include types. @@ -19,6 +77,10 @@ tracking. - new and more efficient extcmd (server still supports old extcmd protocol). + - fixed lots of underflow/overflow bugs in diseases and general stats + calcluation that could be easily exploited by users. + - rebalanced diseases to spread more naturally/evenly. + - completely asynchronous map loading even for tiled maps. - replace simple messaging protocol with channels carrying metadata (similar to message types, but more directed at the user). - reduce command processing latency by a whopping 120ms by @@ -56,12 +118,15 @@ - allow worldmap overlays anywhere in the 000..999 range. - new system to acquire time slices for background jobs, to reduce jitter. - - implement new observe command. + - semi-persistent object-referencing framework (currently only players + supported). - dependency tracking for perl extensions. - new slag-ex extension for cleaning cauldrons. - - server clamps some stats now to avoid over/underflow. - fix invoke result processing. - there are even less i/o syncpoints in the server now. + - added map-tags extension that scans all maps for object tags + and records them in the database (not used yet). + - metaserver 2 support. - many more bugfixes and minor optimisations. 2.1 Sun May 27 04:21:29 CEST 2007