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Comparing deliantra/server/Changes (file contents):
Revision 1.174 by root, Fri Jun 20 21:17:19 2008 UTC vs.
Revision 1.240 by root, Tue Sep 23 00:24:52 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
6 10
11
12TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
13TODO: cf::player::exists is a sync_job???
142.71
15 - region-specific monsters will now once more be on the worldmap.
16 - fix a disastrous "memleak" where temporary memory allocations
17 would grow out of bounds.
18 - server now writes a pidfile and makes sure its alter ego is killed.
19 - fixed a double-escaping bug in the pod-parser.
20 - rewrote the cfpod parser in C++.
21 - hintmode moved to C++, players need to re-set their hintmode if
22 they dislike "show".
23 - fix RIP inscription.
24 - bump login name length from 18 to 20 char max.
25 - correctly support gender in emotes.
26 - correctly support gender in the death messages.
27 - correctly generate death messages for players only when they really die,
28 with increased information.
29 - fix a bug in the dynbuf code that could potentially lead to crashes
30 and data corruption (but apparently was never triggered).
31 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
32 - make sure Compress::LZF acquires the storable lock, might fix some
33 data corruption bug.
34 - tweak coredumping/monitoring a bit.
35 - do not crash in the loader when an inventory object could not be loaded
36 (from a corrupted file).
37 - redid skills comamnd to send output to proper channel.
38 - object->map is no longer refcounting.
39 - add FLAG_DEBUG for internal debugging.
40 - add NDI_VERBATIM flag to send_msg.
41 - add perl backtraces to logBacktrace-initiated backtraces.
42 - player->exists is no longer a sync_job.
43 - split login.ext's player scheduler into
44 it's own player-scheduler.ext extension.
45
462.7 Sun Sep 7 16:32:03 CEST 2008
47 - require perl 5.10.
48 - make nrof signed, so that code that checks for underflow actually works.
49 - swap player and observed count's on the map when observing.
50 - add (mostly untested) mapspace perl class and accessors.
51 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
52 - fix a crash in cast_bless (restoration et al.) when no target
53 could be found.
54 - pits now have a configurable "random spread" range and default
55 to a radius of two now.
56 - rewrite pay_player_arch.
57 - use a more stable perl_reload implementation.
58 - do not use Symbol::delete_package (causes crashes after perl-reload),
59 use our own, safer, clear_package instead.
60 - when asynchronously dumping core, close all file handles to allow
61 the server to restart concurrently.
62 - improve the cfpod parser to generate proper xml from proper cfpod
63 sequences, without double-encoding. it should be faster, too.
64 - the above fixes wrong display of help tetx and many other issues.
65 - use lzf and frag packets for large messages for clients supporting them
66 (0.9976+), use it for long books and other messages.
67 - eradicate listen command and corresponding code.
68 - eradicate logs command.
69 - let the client log into the server log, used for crash backtraces.
70 - fixed rods/wands/etc. with randomitem spells on maps, but broke
71 old style spell objects with the spell magic bullet.
72 - (arch) fixed skill less rods in the archetypes
73
742.61 Sun Aug 3 17:59:50 CEST 2008
75 - made jeweler workbench larger and some other minor map
76 changes in jeweler town.
77 - fixed wrong item handling in jeweler skill code.
78 - (arch) use a special "key_random_map" for random map keys
79 that are used up.
80 - fix a crash when the player who was observed has logged out long
81 enough for his region/map to be gone.
82 - port to g++-4.3's incompatible tr1 changes.
83 - add some missing dependencies.
84 - log to /var/log/deliantra/ by default.
85 - hack observe code to enable smooth movmenet when observing.
86
872.6 Sun Jul 20 18:58:08 CEST 2008
88 - (maps) extension of the jeweler quest/skill/town
89 - correctly move gsay to the party channel.
90 - fix a crash when animate weapon was used in some areas.
91 - fixed unnecessary identification of by converters created objects.
92 - (maps) tutorial now contains clues about chatting and talking
93 with NPCs.
94 - (arch) dragon scales got proper type now
95 - object::decrease would sometimes cause container weights to
96 be wrong, this has been fixed.
97 - do not send time updates for newly-seen items.
98 - thawing an icecube will once more drop its contents to the ground.
99 - fix cone spells etc. going through walls sometimes.
100 - fix a weight update bug that sometimes left containers
101 with wrong weights.
102 - added auto_apply event and extension for shop tiles.
7 - work around get_map_flags invoking perl and switching the stack. 103 - work around get_map_flags invoking perl and switching the stack.
8 - make sure the map is loaded when using a town portal return. 104 - make sure the map is loaded when using a town portal return.
9 - fixed a bug with caching of sp/grace/food points for spells 105 - fixed a bug with caching of sp/grace/food points for spells
10 where healing spells didn't cost any grace. 106 where healing spells didn't cost any grace.
11 - fix starvation kill reason. 107 - fix starvation kill reason.
12 - fix pk killer name message. 108 - fix pk killer name message.
109 - don't let people apply signs with @match.
110 - add support for berkeley db 4.7 (the new BDB module also fixes
111 what seems to be the biggets memleak in the server).
13 112
142.56 Wed Jun 4 10:50:40 CEST 2008 1132.56 Wed Jun 4 10:50:40 CEST 2008
15 - require Coro 4.73 which contains an important performance-bugfix. 114 - require Coro 4.73 which contains an important performance-bugfix.
16 - use anyevent to manage listen ports (this enables IPv6 support). 115 - use anyevent to manage listen ports (this enables IPv6 support).
17 - server supports ipv6 client connections now. 116 - server supports ipv6 client connections now.
133 - properly link against libgthread as that is needed to make the slice 232 - properly link against libgthread as that is needed to make the slice
134 allocator thread-safe. 233 allocator thread-safe.
135 - support perls not compiled with 64 bit support (though this is not a 234 - support perls not compiled with 64 bit support (though this is not a
136 recommended configuration) (reported by Samuel Gondouin). 235 recommended configuration) (reported by Samuel Gondouin).
137 - always put godgiven items into the player inventory, never any containers. 236 - always put godgiven items into the player inventory, never any containers.
138 - (arch)
139 - (maps, arch) the scorn go club was founded! 237 - (maps, arch) the scorn go club was founded!
140 - (arch) do no longer support player abilities, they didn't work anyways. 238 - (arch) do no longer support player abilities, they didn't work anyways.
141 - (arch) the alchemy spell is now of the alchemy spell school, which 239 - (arch) the alchemy spell is now of the alchemy spell school, which
142 became a real spell-class. 240 became a real spell-class.
143 - (arch) the alchemist class now get an alchemy spell book for new characters. 241 - (arch) the alchemist class now get an alchemy spell book for new characters.

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