--- deliantra/server/Changes 2008/09/23 00:24:52 1.240 +++ deliantra/server/Changes 2008/09/23 04:29:11 1.241 @@ -10,8 +10,9 @@ TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? -TODO: cf::player::exists is a sync_job??? 2.71 + - removed all command line parsing, only env variables are supported + anymore. - region-specific monsters will now once more be on the worldmap. - fix a disastrous "memleak" where temporary memory allocations would grow out of bounds. @@ -32,9 +33,10 @@ - make sure Compress::LZF acquires the storable lock, might fix some data corruption bug. - tweak coredumping/monitoring a bit. + - completely redid server initialisation to hopefully avoid rare races. - do not crash in the loader when an inventory object could not be loaded (from a corrupted file). - - redid skills comamnd to send output to proper channel. + - redid skills command to send output to proper channel. - object->map is no longer refcounting. - add FLAG_DEBUG for internal debugging. - add NDI_VERBATIM flag to send_msg.