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Comparing deliantra/server/Changes (file contents):
Revision 1.191 by root, Sun Jul 20 14:37:17 2008 UTC vs.
Revision 1.241 by root, Tue Sep 23 04:29:11 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10
11
12TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
132.71
14 - removed all command line parsing, only env variables are supported
15 anymore.
16 - region-specific monsters will now once more be on the worldmap.
17 - fix a disastrous "memleak" where temporary memory allocations
18 would grow out of bounds.
19 - server now writes a pidfile and makes sure its alter ego is killed.
20 - fixed a double-escaping bug in the pod-parser.
21 - rewrote the cfpod parser in C++.
22 - hintmode moved to C++, players need to re-set their hintmode if
23 they dislike "show".
24 - fix RIP inscription.
25 - bump login name length from 18 to 20 char max.
26 - correctly support gender in emotes.
27 - correctly support gender in the death messages.
28 - correctly generate death messages for players only when they really die,
29 with increased information.
30 - fix a bug in the dynbuf code that could potentially lead to crashes
31 and data corruption (but apparently was never triggered).
32 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
33 - make sure Compress::LZF acquires the storable lock, might fix some
34 data corruption bug.
35 - tweak coredumping/monitoring a bit.
36 - completely redid server initialisation to hopefully avoid rare races.
37 - do not crash in the loader when an inventory object could not be loaded
38 (from a corrupted file).
39 - redid skills command to send output to proper channel.
40 - object->map is no longer refcounting.
41 - add FLAG_DEBUG for internal debugging.
42 - add NDI_VERBATIM flag to send_msg.
43 - add perl backtraces to logBacktrace-initiated backtraces.
44 - player->exists is no longer a sync_job.
45 - split login.ext's player scheduler into
46 it's own player-scheduler.ext extension.
47
482.7 Sun Sep 7 16:32:03 CEST 2008
49 - require perl 5.10.
50 - make nrof signed, so that code that checks for underflow actually works.
51 - swap player and observed count's on the map when observing.
52 - add (mostly untested) mapspace perl class and accessors.
53 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
54 - fix a crash in cast_bless (restoration et al.) when no target
55 could be found.
56 - pits now have a configurable "random spread" range and default
57 to a radius of two now.
58 - rewrite pay_player_arch.
59 - use a more stable perl_reload implementation.
60 - do not use Symbol::delete_package (causes crashes after perl-reload),
61 use our own, safer, clear_package instead.
62 - when asynchronously dumping core, close all file handles to allow
63 the server to restart concurrently.
64 - improve the cfpod parser to generate proper xml from proper cfpod
65 sequences, without double-encoding. it should be faster, too.
66 - the above fixes wrong display of help tetx and many other issues.
67 - use lzf and frag packets for large messages for clients supporting them
68 (0.9976+), use it for long books and other messages.
69 - eradicate listen command and corresponding code.
70 - eradicate logs command.
71 - let the client log into the server log, used for crash backtraces.
72 - fixed rods/wands/etc. with randomitem spells on maps, but broke
73 old style spell objects with the spell magic bullet.
74 - (arch) fixed skill less rods in the archetypes
75
762.61 Sun Aug 3 17:59:50 CEST 2008
77 - made jeweler workbench larger and some other minor map
78 changes in jeweler town.
79 - fixed wrong item handling in jeweler skill code.
80 - (arch) use a special "key_random_map" for random map keys
81 that are used up.
82 - fix a crash when the player who was observed has logged out long
83 enough for his region/map to be gone.
84 - port to g++-4.3's incompatible tr1 changes.
85 - add some missing dependencies.
86 - log to /var/log/deliantra/ by default.
87 - hack observe code to enable smooth movmenet when observing.
88
32.6 Sun Jul 20 16:33:09 CEST 2008 892.6 Sun Jul 20 18:58:08 CEST 2008
4 added auto_apply event and extension for shop tiles
5 - (maps) extension of the jeweler quest/skill/town 90 - (maps) extension of the jeweler quest/skill/town
6 - correctly move gsay to the party channel. 91 - correctly move gsay to the party channel.
7 - fix a crash when animate weapon was used in some areas. 92 - fix a crash when animate weapon was used in some areas.
8 - fixed unnecessary identification of by converters created objects. 93 - fixed unnecessary identification of by converters created objects.
9 - (maps) tutorial now contains clues about chatting and talking 94 - (maps) tutorial now contains clues about chatting and talking
10 with NPCs. 95 with NPCs.
11 - (arch) dragon scales got proper type now 96 - (arch) dragon scales got proper type now
97 - object::decrease would sometimes cause container weights to
98 be wrong, this has been fixed.
12 - do not send tiem updates for newly-seen items. 99 - do not send time updates for newly-seen items.
13 - thawing an icecube will once more drop its contents to the ground. 100 - thawing an icecube will once more drop its contents to the ground.
14 - fix cone spells etc. going through walls sometimes. 101 - fix cone spells etc. going through walls sometimes.
15 - fix a weight update bug that sometimes left containers 102 - fix a weight update bug that sometimes left containers
16 with wrong weights. 103 with wrong weights.
104 - added auto_apply event and extension for shop tiles.
17 - work around get_map_flags invoking perl and switching the stack. 105 - work around get_map_flags invoking perl and switching the stack.
18 - make sure the map is loaded when using a town portal return. 106 - make sure the map is loaded when using a town portal return.
19 - fixed a bug with caching of sp/grace/food points for spells 107 - fixed a bug with caching of sp/grace/food points for spells
20 where healing spells didn't cost any grace. 108 where healing spells didn't cost any grace.
21 - fix starvation kill reason. 109 - fix starvation kill reason.
146 - properly link against libgthread as that is needed to make the slice 234 - properly link against libgthread as that is needed to make the slice
147 allocator thread-safe. 235 allocator thread-safe.
148 - support perls not compiled with 64 bit support (though this is not a 236 - support perls not compiled with 64 bit support (though this is not a
149 recommended configuration) (reported by Samuel Gondouin). 237 recommended configuration) (reported by Samuel Gondouin).
150 - always put godgiven items into the player inventory, never any containers. 238 - always put godgiven items into the player inventory, never any containers.
151 - (arch)
152 - (maps, arch) the scorn go club was founded! 239 - (maps, arch) the scorn go club was founded!
153 - (arch) do no longer support player abilities, they didn't work anyways. 240 - (arch) do no longer support player abilities, they didn't work anyways.
154 - (arch) the alchemy spell is now of the alchemy spell school, which 241 - (arch) the alchemy spell is now of the alchemy spell school, which
155 became a real spell-class. 242 became a real spell-class.
156 - (arch) the alchemist class now get an alchemy spell book for new characters. 243 - (arch) the alchemist class now get an alchemy spell book for new characters.

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