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Comparing deliantra/server/Changes (file contents):
Revision 1.195 by elmex, Sun Jul 20 17:01:29 2008 UTC vs.
Revision 1.246 by root, Thu Sep 25 04:09:56 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
7 11
12TODO: coro rfeleasen
13TODO: strange rign oif acid artifact description/story looks weird.
14 - rewrote skill cache (last_skill_ob) system and usage - might
15 be less erratic now-
16
172.71 Tue Sep 23 07:02:23 CEST 2008
18 - removed all command line parsing, only env variables are supported
19 anymore.
20 - region-specific monsters will now once more be on the worldmap.
21 - fix a disastrous "memleak" where temporary memory allocations
22 would grow out of bounds.
23 - server now writes a pidfile and makes sure its alter ego is killed.
24 - fixed a double-escaping bug in the pod-parser.
25 - rewrote the cfpod parser in C++.
26 - hintmode moved to C++, players need to re-set their hintmode if
27 they dislike "show".
28 - fix RIP inscription.
29 - bump login name length from 18 to 20 char max.
30 - correctly support gender in emotes.
31 - correctly support gender in the death messages.
32 - correctly generate death messages for players only when they really die,
33 with increased information.
34 - fix a bug in the dynbuf code that could potentially lead to crashes
35 and data corruption (but apparently was never triggered).
36 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
37 - make sure Compress::LZF acquires the storable lock, might fix some
38 data corruption bug.
39 - tweak coredumping/monitoring a bit.
40 - completely redid server initialisation to hopefully avoid rare races.
41 - do not crash in the loader when an inventory object could not be loaded
42 (from a corrupted file).
43 - redid skills command to send output to proper channel.
44 - object->map is no longer refcounting.
45 - add FLAG_DEBUG for internal debugging.
46 - add NDI_VERBATIM flag to send_msg.
47 - add perl backtraces to logBacktrace-initiated backtraces.
48 - player->exists is no longer a sync_job.
49 - split login.ext's player scheduler into
50 it's own player-scheduler.ext extension.
51
522.7 Sun Sep 7 16:32:03 CEST 2008
53 - require perl 5.10.
54 - make nrof signed, so that code that checks for underflow actually works.
55 - swap player and observed count's on the map when observing.
56 - add (mostly untested) mapspace perl class and accessors.
57 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
58 - fix a crash in cast_bless (restoration et al.) when no target
59 could be found.
60 - pits now have a configurable "random spread" range and default
61 to a radius of two now.
62 - rewrite pay_player_arch.
63 - use a more stable perl_reload implementation.
64 - do not use Symbol::delete_package (causes crashes after perl-reload),
65 use our own, safer, clear_package instead.
66 - when asynchronously dumping core, close all file handles to allow
67 the server to restart concurrently.
68 - improve the cfpod parser to generate proper xml from proper cfpod
69 sequences, without double-encoding. it should be faster, too.
70 - the above fixes wrong display of help tetx and many other issues.
71 - use lzf and frag packets for large messages for clients supporting them
72 (0.9976+), use it for long books and other messages.
73 - eradicate listen command and corresponding code.
74 - eradicate logs command.
75 - let the client log into the server log, used for crash backtraces.
76 - fixed rods/wands/etc. with randomitem spells on maps, but broke
77 old style spell objects with the spell magic bullet.
78 - (arch) fixed skill less rods in the archetypes
79
802.61 Sun Aug 3 17:59:50 CEST 2008
81 - made jeweler workbench larger and some other minor map
82 changes in jeweler town.
8 - fixed wrong item handling in jeweler skill code 83 - fixed wrong item handling in jeweler skill code.
84 - (arch) use a special "key_random_map" for random map keys
85 that are used up.
86 - fix a crash when the player who was observed has logged out long
87 enough for his region/map to be gone.
88 - port to g++-4.3's incompatible tr1 changes.
89 - add some missing dependencies.
90 - log to /var/log/deliantra/ by default.
91 - hack observe code to enable smooth movmenet when observing.
9 92
102.6 Sun Jul 20 18:58:08 CEST 2008 932.6 Sun Jul 20 18:58:08 CEST 2008
11 - (maps) extension of the jeweler quest/skill/town 94 - (maps) extension of the jeweler quest/skill/town
12 - correctly move gsay to the party channel. 95 - correctly move gsay to the party channel.
13 - fix a crash when animate weapon was used in some areas. 96 - fix a crash when animate weapon was used in some areas.
155 - properly link against libgthread as that is needed to make the slice 238 - properly link against libgthread as that is needed to make the slice
156 allocator thread-safe. 239 allocator thread-safe.
157 - support perls not compiled with 64 bit support (though this is not a 240 - support perls not compiled with 64 bit support (though this is not a
158 recommended configuration) (reported by Samuel Gondouin). 241 recommended configuration) (reported by Samuel Gondouin).
159 - always put godgiven items into the player inventory, never any containers. 242 - always put godgiven items into the player inventory, never any containers.
160 - (arch)
161 - (maps, arch) the scorn go club was founded! 243 - (maps, arch) the scorn go club was founded!
162 - (arch) do no longer support player abilities, they didn't work anyways. 244 - (arch) do no longer support player abilities, they didn't work anyways.
163 - (arch) the alchemy spell is now of the alchemy spell school, which 245 - (arch) the alchemy spell is now of the alchemy spell school, which
164 became a real spell-class. 246 became a real spell-class.
165 - (arch) the alchemist class now get an alchemy spell book for new characters. 247 - (arch) the alchemist class now get an alchemy spell book for new characters.

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