--- deliantra/server/Changes 2008/09/23 00:24:52 1.240 +++ deliantra/server/Changes 2008/09/25 04:09:56 1.246 @@ -7,11 +7,16 @@ TODO: inscription cannot be readied. TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville TODO: reasy_skill find traps does nto unapply the range slot item (bow) +TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? +TODO: coro rfeleasen +TODO: strange rign oif acid artifact description/story looks weird. + - rewrote skill cache (last_skill_ob) system and usage - might + be less erratic now- -TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? -TODO: cf::player::exists is a sync_job??? -2.71 +2.71 Tue Sep 23 07:02:23 CEST 2008 + - removed all command line parsing, only env variables are supported + anymore. - region-specific monsters will now once more be on the worldmap. - fix a disastrous "memleak" where temporary memory allocations would grow out of bounds. @@ -32,9 +37,10 @@ - make sure Compress::LZF acquires the storable lock, might fix some data corruption bug. - tweak coredumping/monitoring a bit. + - completely redid server initialisation to hopefully avoid rare races. - do not crash in the loader when an inventory object could not be loaded (from a corrupted file). - - redid skills comamnd to send output to proper channel. + - redid skills command to send output to proper channel. - object->map is no longer refcounting. - add FLAG_DEBUG for internal debugging. - add NDI_VERBATIM flag to send_msg.