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Comparing deliantra/server/Changes (file contents):
Revision 1.204 by root, Sun Aug 10 16:31:18 2008 UTC vs.
Revision 1.249 by root, Sun Sep 28 15:49:08 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
8 11
12TODO: cats light witrh JP_5 put light into caster.
13TODO: extract/insert-tool schreiben
14TODO: strange rign oif acid artifact description/story looks weird.
15TODO: worldmaps still get loaded on startup before the gridmap is ready
16 - rewrote skill cache (last_skill_ob) system and usage - might
17 be less erratic now.
18 - refuse to write the uuid file if the uuid is zero
19 (to avoid writing it in early crashes).
20
212.71 Tue Sep 23 07:02:23 CEST 2008
22 - removed all command line parsing, only env variables are supported
23 anymore.
24 - region-specific monsters will now once more be on the worldmap.
25 - fix a disastrous "memleak" where temporary memory allocations
26 would grow out of bounds.
27 - server now writes a pidfile and makes sure its alter ego is killed.
28 - fixed a double-escaping bug in the pod-parser.
29 - rewrote the cfpod parser in C++.
30 - hintmode moved to C++, players need to re-set their hintmode if
31 they dislike "show".
32 - fix RIP inscription.
33 - bump login name length from 18 to 20 char max.
34 - correctly support gender in emotes.
35 - correctly support gender in the death messages.
36 - correctly generate death messages for players only when they really die,
37 with increased information.
38 - fix a bug in the dynbuf code that could potentially lead to crashes
39 and data corruption (but apparently was never triggered).
40 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
41 - make sure Compress::LZF acquires the storable lock, might fix some
42 data corruption bug.
43 - tweak coredumping/monitoring a bit.
44 - completely redid server initialisation to hopefully avoid rare races.
45 - do not crash in the loader when an inventory object could not be loaded
46 (from a corrupted file).
47 - redid skills command to send output to proper channel.
48 - object->map is no longer refcounting.
49 - add FLAG_DEBUG for internal debugging.
50 - add NDI_VERBATIM flag to send_msg.
51 - add perl backtraces to logBacktrace-initiated backtraces.
52 - player->exists is no longer a sync_job.
53 - split login.ext's player scheduler into
54 it's own player-scheduler.ext extension.
55
562.7 Sun Sep 7 16:32:03 CEST 2008
57 - require perl 5.10.
58 - make nrof signed, so that code that checks for underflow actually works.
9 - swap player and observed count's on the map when observing. 59 - swap player and observed count's on the map when observing.
60 - add (mostly untested) mapspace perl class and accessors.
61 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
62 - fix a crash in cast_bless (restoration et al.) when no target
63 could be found.
64 - pits now have a configurable "random spread" range and default
65 to a radius of two now.
66 - rewrite pay_player_arch.
67 - use a more stable perl_reload implementation.
68 - do not use Symbol::delete_package (causes crashes after perl-reload),
69 use our own, safer, clear_package instead.
70 - when asynchronously dumping core, close all file handles to allow
71 the server to restart concurrently.
72 - improve the cfpod parser to generate proper xml from proper cfpod
73 sequences, without double-encoding. it should be faster, too.
74 - the above fixes wrong display of help tetx and many other issues.
75 - use lzf and frag packets for large messages for clients supporting them
76 (0.9976+), use it for long books and other messages.
77 - eradicate listen command and corresponding code.
78 - eradicate logs command.
79 - let the client log into the server log, used for crash backtraces.
80 - fixed rods/wands/etc. with randomitem spells on maps, but broke
81 old style spell objects with the spell magic bullet.
82 - (arch) fixed skill less rods in the archetypes
10 83
112.61 Sun Aug 3 17:59:50 CEST 2008 842.61 Sun Aug 3 17:59:50 CEST 2008
12 - made jeweler workbench larger and some other minor map 85 - made jeweler workbench larger and some other minor map
13 changes in jeweler town. 86 changes in jeweler town.
14 - fixed wrong item handling in jeweler skill code. 87 - fixed wrong item handling in jeweler skill code.

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