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Comparing deliantra/server/Changes (file contents):
Revision 1.222 by root, Mon Sep 8 11:27:24 2008 UTC vs.
Revision 1.249 by root, Sun Sep 28 15:49:08 2008 UTC

4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
9 11
12TODO: cats light witrh JP_5 put light into caster.
13TODO: extract/insert-tool schreiben
14TODO: strange rign oif acid artifact description/story looks weird.
15TODO: worldmaps still get loaded on startup before the gridmap is ready
16 - rewrote skill cache (last_skill_ob) system and usage - might
17 be less erratic now.
18 - refuse to write the uuid file if the uuid is zero
19 (to avoid writing it in early crashes).
20
212.71 Tue Sep 23 07:02:23 CEST 2008
22 - removed all command line parsing, only env variables are supported
23 anymore.
24 - region-specific monsters will now once more be on the worldmap.
25 - fix a disastrous "memleak" where temporary memory allocations
26 would grow out of bounds.
27 - server now writes a pidfile and makes sure its alter ego is killed.
10 - fixed a double-escaping bug in the pod-parser. 28 - fixed a double-escaping bug in the pod-parser.
11 - rewrote the cfpod parser in C++. 29 - rewrote the cfpod parser in C++.
12 - hintmode moved to C++, players need to re-set their hintmode if 30 - hintmode moved to C++, players need to re-set their hintmode if
13 they dislike "show". 31 they dislike "show".
32 - fix RIP inscription.
33 - bump login name length from 18 to 20 char max.
34 - correctly support gender in emotes.
35 - correctly support gender in the death messages.
36 - correctly generate death messages for players only when they really die,
37 with increased information.
14 - fix a bug in the dynbuf code that could potentially lead to crashes 38 - fix a bug in the dynbuf code that could potentially lead to crashes
15 and data corruption (but apparently was never triggered). 39 and data corruption (but apparently was never triggered).
40 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
41 - make sure Compress::LZF acquires the storable lock, might fix some
42 data corruption bug.
43 - tweak coredumping/monitoring a bit.
44 - completely redid server initialisation to hopefully avoid rare races.
45 - do not crash in the loader when an inventory object could not be loaded
46 (from a corrupted file).
47 - redid skills command to send output to proper channel.
48 - object->map is no longer refcounting.
49 - add FLAG_DEBUG for internal debugging.
50 - add NDI_VERBATIM flag to send_msg.
51 - add perl backtraces to logBacktrace-initiated backtraces.
52 - player->exists is no longer a sync_job.
53 - split login.ext's player scheduler into
54 it's own player-scheduler.ext extension.
16 55
172.7 Sun Sep 7 16:32:03 CEST 2008 562.7 Sun Sep 7 16:32:03 CEST 2008
18 - require perl 5.10. 57 - require perl 5.10.
19 - make nrof signed, so that code that checks for underflow actually works. 58 - make nrof signed, so that code that checks for underflow actually works.
20 - swap player and observed count's on the map when observing. 59 - swap player and observed count's on the map when observing.

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