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Comparing deliantra/server/Changes (file contents):
Revision 1.25 by root, Sun Aug 12 12:46:22 2007 UTC vs.
Revision 1.43 by root, Thu Dec 20 08:24:01 2007 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.2 3 - upgrade to EV version 2.0 API.
4 - implement generic framework for server-side resource files.
5 - implement resource file update event.
6 - hook experience table update into the framework.
7 - move jeweler.yaml to resources (arch/).
8
92.32 Sun Dec 2 18:11:01 CET 2007
10 - limited the number of items that can be picked up and dropped
11 as temporary measurement against bad performance or dropping things
12 (this lead to long freezes and triggered the watchdog).
13 - improved the performance of the drop command a bit.
14 - switch from Event to EV for higher performance, easier usage,
15 less bugs...
16 - updated to release version of the gnu affero license.
17
182.31 Sun Nov 11 17:26:28 CET 2007
19 - more thoroughly rename the binaries, contact addresses.
20 - update the copyrights.
21 - avoid backtraces due to old spells on some maps, sometimes causing
22 crashes.
23 - fix a problem where facedata wasn't initialised to zero properly,
24 potentially causing crashes.
25 - assign weapons on user load time, not login-time, avoiding
26 crashes.
27
282.3 Sat Oct 27 11:22:38 CEST 2007
29 - fixed an important bug that caused passwords to be forgotten.
30 - implement *tag destinations for goto, slaying etc. and use it
31 in some of the maps.
32 - bigworldised many maps (islands as in pupland and aldwulf),
33 which is now trivial to do.
34 - removed all traces of the old (and never working) plug-in interface
35 (70kb code less on amd64).
36 - improve/tune scheduling priorities.
37 - fix some freezing bugs.
38 - fix a memory corruption problem in dynbuf.printf.
39 - use channels for chat and many informational commands.
40 - improved the tutorial.
41 - create missile is now fixed.
42 - race fields must now contain archetypes.
43 - jumping skill now works as advertised.
44
452.2 Tue Sep 11 15:41:24 CEST 2007
4 - relicense under the gnu affero license. 46 - relicense under the gnu affero license.
5 - new inscription skill, can only inscribe INSCRIBABLE items. 47 - new inscription skill, can only inscribe INSCRIBABLE items.
6 - implement server-side framework for generic resources. 48 - implement server-side framework for generic resources.
7 - use resource framework for server-provided ambient 49 - use resource framework for server-provided ambient
8 music. 50 music.
51 - save object owners (players only atm).
9 - replace limited sound api with server-provided sound effects. 52 - replace limited sound api with server-provided sound effects.
10 - new sc (sound control) protocol command. 53 - new sc (sound control) protocol command.
11 - improve fxix protocol to include types. 54 - improve fxix protocol to include types.
12 - exactly fill tcp segments, if possible. 55 - exactly fill tcp segments, if possible.
13 - output-rate is now an upper limit, the server will automatically 56 - output-rate is now an upper limit, the server will automatically
18 having to upgrade clients. 61 having to upgrade clients.
19 - implement a (artwork) world map with realtime player position 62 - implement a (artwork) world map with realtime player position
20 tracking. 63 tracking.
21 - new and more efficient extcmd (server still supports old extcmd 64 - new and more efficient extcmd (server still supports old extcmd
22 protocol). 65 protocol).
66 - fixed lots of underflow/overflow bugs in diseases and general stats
67 calcluation that could be easily exploited by users.
68 - rebalanced diseases to spread more naturally/evenly.
69 - completely asynchronous map loading even for tiled maps.
23 - replace simple messaging protocol with channels carrying metadata 70 - replace simple messaging protocol with channels carrying metadata
24 (similar to message types, but more directed at the user). 71 (similar to message types, but more directed at the user).
25 - reduce command processing latency by a whopping 120ms by 72 - reduce command processing latency by a whopping 120ms by
26 reordering some processing steps inside the server. this directly 73 reordering some processing steps inside the server. this directly
27 reduces lag by 120ms. 74 reduces lag by 120ms.
55 - support custom keys for regions and maps, regions are now 102 - support custom keys for regions and maps, regions are now
56 refcount-managed. 103 refcount-managed.
57 - allow worldmap overlays anywhere in the 000..999 range. 104 - allow worldmap overlays anywhere in the 000..999 range.
58 - new system to acquire time slices for background jobs, to reduce 105 - new system to acquire time slices for background jobs, to reduce
59 jitter. 106 jitter.
60 - implement new observe command. 107 - semi-persistent object-referencing framework (currently only players
108 supported).
61 - dependency tracking for perl extensions. 109 - dependency tracking for perl extensions.
62 - new slag-ex extension for cleaning cauldrons. 110 - new slag-ex extension for cleaning cauldrons.
63 - server clamps some stats now to avoid over/underflow.
64 - fix invoke result processing. 111 - fix invoke result processing.
65 - there are even less i/o syncpoints in the server now. 112 - there are even less i/o syncpoints in the server now.
113 - added map-tags extension that scans all maps for object tags
114 and records them in the database (not used yet).
115 - metaserver 2 support.
66 - many more bugfixes and minor optimisations. 116 - many more bugfixes and minor optimisations.
67 117
682.1 Sun May 27 04:21:29 CEST 2007 1182.1 Sun May 27 04:21:29 CEST 2007
69 - optimised event invocation (non-wanted events can now be 119 - optimised event invocation (non-wanted events can now be
70 skipped with 4-5 inlined instructions). 120 skipped with 4-5 inlined instructions).

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