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Comparing deliantra/server/Changes (file contents):
Revision 1.25 by root, Sun Aug 12 12:46:22 2007 UTC vs.
Revision 1.65 by root, Fri Jan 25 18:13:57 2008 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.2 3TODO: picking up the torches in nibmus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the stetings tab in playerbook
6
72.41 Fri Jan 25 13:15:37 CET 2008
8 - get rid of YAML::Syck, it's too buggy and misparses many files
9 (this fixes the jeweler skill).
10 - back-to-back perl_reloads don't freeze the ticker anymore.
11 - convert cfutil from Event to EV (forgot to do this earlier...).
12 - move tombstone to real map if player died due to cave-in (even if
13 it has reset, which is better than putting it on the savebed, also as
14 proof that the palyer didn't use a savebed).
15
162.4 Sun Jan 13 13:41:29 CET 2008
17 - work around perl bug in configure perl module version check.
18 - fix bug in golem move code that would cause a crash at tiling borders.
19 - fix a freeze bug when looking for an arrow in the inventory.
20 - fix a bug in animate_weapon, causing a crash.
21 - no longer exit when a coroutine throws an exception.
22 - fix a potential double free bug (nicely exploited by g++ 4.2).
23 - fix the "<player> is nuts" message.
24 - fix an exception at logout due to the json_coder being gone.
25 - upgrade to EV version 2.0 API.
26 - when players don't apply a savebed correctly but stand above one,
27 do not move or kill them.
28 - implement client-side settings page in playerbook (0.9963+ required).
29 - implement generic framework for server-side resource files.
30 - implement resource file update event.
31 - hook experience table update into the framework.
32 - move jeweler.yaml to resources (arch/).
33 - switch from Crossfire to Deliantra perl module.
34 - implement json2json arch filter.
35 - implement widget protocol version 2, support for ui templates.
36 - mapinfo is now handled fully asynchronously.
37 - ext/irc: also log irc messages.
38 - ext/schmorplog: write user stat files asynchronously.
39
402.32 Sun Dec 2 18:11:01 CET 2007
41 - limited the number of items that can be picked up and dropped
42 as temporary measurement against bad performance or dropping things
43 (this lead to long freezes and triggered the watchdog).
44 - improved the performance of the drop command a bit.
45 - switch from Event to EV for higher performance, easier usage,
46 less bugs...
47 - updated to release version of the gnu affero license.
48
492.31 Sun Nov 11 17:26:28 CET 2007
50 - more thoroughly rename the binaries, contact addresses.
51 - update the copyrights.
52 - avoid backtraces due to old spells on some maps, sometimes causing
53 crashes.
54 - fix a problem where facedata wasn't initialised to zero properly,
55 potentially causing crashes.
56 - assign weapons on user load time, not login-time, avoiding
57 crashes.
58
592.3 Sat Oct 27 11:22:38 CEST 2007
60 - fixed an important bug that caused passwords to be forgotten.
61 - implement *tag destinations for goto, slaying etc. and use it
62 in some of the maps.
63 - bigworldised many maps (islands as in pupland and aldwulf),
64 which is now trivial to do.
65 - removed all traces of the old (and never working) plug-in interface
66 (70kb code less on amd64).
67 - improve/tune scheduling priorities.
68 - fix some freezing bugs.
69 - fix a memory corruption problem in dynbuf.printf.
70 - use channels for chat and many informational commands.
71 - improved the tutorial.
72 - create missile is now fixed.
73 - race fields must now contain archetypes.
74 - jumping skill now works as advertised.
75
762.2 Tue Sep 11 15:41:24 CEST 2007
4 - relicense under the gnu affero license. 77 - relicense under the gnu affero license.
5 - new inscription skill, can only inscribe INSCRIBABLE items. 78 - new inscription skill, can only inscribe INSCRIBABLE items.
6 - implement server-side framework for generic resources. 79 - implement server-side framework for generic resources.
7 - use resource framework for server-provided ambient 80 - use resource framework for server-provided ambient
8 music. 81 music.
82 - save object owners (players only atm).
9 - replace limited sound api with server-provided sound effects. 83 - replace limited sound api with server-provided sound effects.
10 - new sc (sound control) protocol command. 84 - new sc (sound control) protocol command.
11 - improve fxix protocol to include types. 85 - improve fxix protocol to include types.
12 - exactly fill tcp segments, if possible. 86 - exactly fill tcp segments, if possible.
13 - output-rate is now an upper limit, the server will automatically 87 - output-rate is now an upper limit, the server will automatically
18 having to upgrade clients. 92 having to upgrade clients.
19 - implement a (artwork) world map with realtime player position 93 - implement a (artwork) world map with realtime player position
20 tracking. 94 tracking.
21 - new and more efficient extcmd (server still supports old extcmd 95 - new and more efficient extcmd (server still supports old extcmd
22 protocol). 96 protocol).
97 - fixed lots of underflow/overflow bugs in diseases and general stats
98 calcluation that could be easily exploited by users.
99 - rebalanced diseases to spread more naturally/evenly.
100 - completely asynchronous map loading even for tiled maps.
23 - replace simple messaging protocol with channels carrying metadata 101 - replace simple messaging protocol with channels carrying metadata
24 (similar to message types, but more directed at the user). 102 (similar to message types, but more directed at the user).
25 - reduce command processing latency by a whopping 120ms by 103 - reduce command processing latency by a whopping 120ms by
26 reordering some processing steps inside the server. this directly 104 reordering some processing steps inside the server. this directly
27 reduces lag by 120ms. 105 reduces lag by 120ms.
55 - support custom keys for regions and maps, regions are now 133 - support custom keys for regions and maps, regions are now
56 refcount-managed. 134 refcount-managed.
57 - allow worldmap overlays anywhere in the 000..999 range. 135 - allow worldmap overlays anywhere in the 000..999 range.
58 - new system to acquire time slices for background jobs, to reduce 136 - new system to acquire time slices for background jobs, to reduce
59 jitter. 137 jitter.
60 - implement new observe command. 138 - semi-persistent object-referencing framework (currently only players
139 supported).
61 - dependency tracking for perl extensions. 140 - dependency tracking for perl extensions.
62 - new slag-ex extension for cleaning cauldrons. 141 - new slag-ex extension for cleaning cauldrons.
63 - server clamps some stats now to avoid over/underflow.
64 - fix invoke result processing. 142 - fix invoke result processing.
65 - there are even less i/o syncpoints in the server now. 143 - there are even less i/o syncpoints in the server now.
144 - added map-tags extension that scans all maps for object tags
145 and records them in the database (not used yet).
146 - metaserver 2 support.
66 - many more bugfixes and minor optimisations. 147 - many more bugfixes and minor optimisations.
67 148
682.1 Sun May 27 04:21:29 CEST 2007 1492.1 Sun May 27 04:21:29 CEST 2007
69 - optimised event invocation (non-wanted events can now be 150 - optimised event invocation (non-wanted events can now be
70 skipped with 4-5 inlined instructions). 151 skipped with 4-5 inlined instructions).

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