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Comparing deliantra/server/Changes (file contents):
Revision 1.224 by root, Thu Sep 11 17:56:09 2008 UTC vs.
Revision 1.250 by root, Mon Sep 29 06:32:08 2008 UTC

4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
9 12
10asarth: 13TODO: cats light witrh JP_5 put light into caster.
1116:37:21 -server:#cf- [Khaleh] In Kobold Archipelago where i found a writing pen and 14TODO: strange rign oif acid artifact description/story looks weird.
12 15 scrolls which were empty 15TODO: SP_casting_level
13 16:38:15 -server:#cf- [Khaleh] If they are a relict from times where you could write 16TODO: destry(true) should be the default, trace code in map::insert?
14 into these scrolls, then the map probably should updated to contain "empty 17 - rewrote skill cache (last_skill_ob) system and usage - might
15 scroll"s ? 18 be less erratic now.
19 - refuse to write the uuid file if the uuid is zero
20 (to avoid writing it in early crashes).
16 21
17 222.71 Tue Sep 23 07:02:23 CEST 2008
18TODO: whereami wilderness in scorn??? 23 - removed all command line parsing, only env variables are supported
19TODO: skills comamnd to perl etc. 24 anymore.
25 - region-specific monsters will now once more be on the worldmap.
26 - fix a disastrous "memleak" where temporary memory allocations
27 would grow out of bounds.
20 - server now writes a pidfile and makes sure it's alter ego is killed. 28 - server now writes a pidfile and makes sure its alter ego is killed.
21 - fixed a double-escaping bug in the pod-parser. 29 - fixed a double-escaping bug in the pod-parser.
22 - rewrote the cfpod parser in C++. 30 - rewrote the cfpod parser in C++.
23 - hintmode moved to C++, players need to re-set their hintmode if 31 - hintmode moved to C++, players need to re-set their hintmode if
24 they dislike "show". 32 they dislike "show".
33 - fix RIP inscription.
34 - bump login name length from 18 to 20 char max.
35 - correctly support gender in emotes.
36 - correctly support gender in the death messages.
37 - correctly generate death messages for players only when they really die,
38 with increased information.
25 - fix a bug in the dynbuf code that could potentially lead to crashes 39 - fix a bug in the dynbuf code that could potentially lead to crashes
26 and data corruption (but apparently was never triggered). 40 and data corruption (but apparently was never triggered).
27 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 41 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
42 - make sure Compress::LZF acquires the storable lock, might fix some
43 data corruption bug.
28 - tweak coredumping/monitoring a bit. 44 - tweak coredumping/monitoring a bit.
45 - completely redid server initialisation to hopefully avoid rare races.
46 - do not crash in the loader when an inventory object could not be loaded
47 (from a corrupted file).
48 - redid skills command to send output to proper channel.
49 - object->map is no longer refcounting.
50 - add FLAG_DEBUG for internal debugging.
51 - add NDI_VERBATIM flag to send_msg.
52 - add perl backtraces to logBacktrace-initiated backtraces.
53 - player->exists is no longer a sync_job.
54 - split login.ext's player scheduler into
55 it's own player-scheduler.ext extension.
29 56
302.7 Sun Sep 7 16:32:03 CEST 2008 572.7 Sun Sep 7 16:32:03 CEST 2008
31 - require perl 5.10. 58 - require perl 5.10.
32 - make nrof signed, so that code that checks for underflow actually works. 59 - make nrof signed, so that code that checks for underflow actually works.
33 - swap player and observed count's on the map when observing. 60 - swap player and observed count's on the map when observing.

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