--- deliantra/server/Changes 2008/10/01 05:50:19 1.254 +++ deliantra/server/Changes 2008/10/02 16:08:19 1.255 @@ -10,12 +10,13 @@ TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? TODO: worldmaps still get loaded on startup before the gridmap is ready +TODO: look into monster widths again? TODO: cats light witrh JP_5 put light into caster. TODO: strange rign oif acid artifact description/story looks weird. TODO: destry_inv() should destroy, drop_inv_to_ground method? TODO: coro/anyevent/ioaio releasen - the "worldmaps sometimes are block" bug is finally fixed. - - the "player objects are referenced in _GENxx globals" has finally + - the "player objects are referenced in _GENxx globals" bug has finally been fixed, by not relying on buggy perl internals when serialising. - attuned/repell and spell base level system reworked. - rewrote skill cache (last_skill_ob) system and usage - might @@ -29,6 +30,7 @@ - do not bootstrap perl from the commandline args, use separate eval for better error reporting. - pre-cache perl extension files on reload to speed up the reload. + - speed up map refresh in server a bit. 2.71 Tue Sep 23 07:02:23 CEST 2008 - removed all command line parsing, only env variables are supported