--- deliantra/server/Changes 2008/10/06 18:26:35 1.258 +++ deliantra/server/Changes 2008/10/14 20:11:22 1.259 @@ -15,7 +15,7 @@ TODO: strange rign oif acid artifact description/story looks weird. TODO: destry_inv() should destroy, drop_inv_to_ground method? TODO: coro/anyevent/ioaio releasen - - the "worldmaps sometimes are block" bug is finally fixed. + - the "worldmaps sometimes are black" bug is finally fixed. - the "player objects are referenced in _GENxx globals" bug has finally been fixed, by not relying on buggy perl internals when serialising. - fixed a long standing bug in the anvil converters in armour shops. @@ -32,6 +32,7 @@ necessary since we don't nuke stashes anymore. - do not bootstrap perl from the commandline args, use separate eval for better error reporting. + - fix a crash when pushing cone spells met ice attacks. - pre-cache perl extension files on reload to speed up the reload. - speed up map refresh in server a bit. - refactored drop code and fixed some programming errors in it.