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Comparing deliantra/server/Changes (file contents):
Revision 1.26 by root, Fri Aug 24 18:39:17 2007 UTC vs.
Revision 1.35 by root, Thu Nov 8 01:48:00 2007 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Crossfire TRT Server, Maps and Archetypes ChangeLog.
2 2
32.2 3 - assign weapons on user load time, not login-time, avoiding
4 crashes.
5
62.3 Sat Oct 27 11:22:38 CEST 2007
7 - fixed an important bug that caused passwords to be forgotten.
8 - implement *tag destinations for goto, slaying etc. and use it
9 in some of the maps.
10 - bigworldised many maps (islands as in pupland and aldwulf),
11 which is now trivial to do.
12 - removed all traces of the old (and never working) plug-in interface
13 (70kb code less on amd64).
14 - improve/tune scheduling priorities.
15 - fix some freezing bugs.
16 - fix a memory corruption problem in dynbuf.printf.
17 - use channels for chat and many informational commands.
18 - improved the tutorial.
19 - create missile is now fixed.
20 - race fields must now contain archetypes.
21 - jumping skill now works as advertised.
22
232.2 Tue Sep 11 15:41:24 CEST 2007
4 - relicense under the gnu affero license. 24 - relicense under the gnu affero license.
5 - new inscription skill, can only inscribe INSCRIBABLE items. 25 - new inscription skill, can only inscribe INSCRIBABLE items.
6 - implement server-side framework for generic resources. 26 - implement server-side framework for generic resources.
7 - use resource framework for server-provided ambient 27 - use resource framework for server-provided ambient
8 music. 28 music.
29 - save object owners (players only atm).
9 - replace limited sound api with server-provided sound effects. 30 - replace limited sound api with server-provided sound effects.
10 - new sc (sound control) protocol command. 31 - new sc (sound control) protocol command.
11 - improve fxix protocol to include types. 32 - improve fxix protocol to include types.
12 - exactly fill tcp segments, if possible. 33 - exactly fill tcp segments, if possible.
13 - output-rate is now an upper limit, the server will automatically 34 - output-rate is now an upper limit, the server will automatically
59 - support custom keys for regions and maps, regions are now 80 - support custom keys for regions and maps, regions are now
60 refcount-managed. 81 refcount-managed.
61 - allow worldmap overlays anywhere in the 000..999 range. 82 - allow worldmap overlays anywhere in the 000..999 range.
62 - new system to acquire time slices for background jobs, to reduce 83 - new system to acquire time slices for background jobs, to reduce
63 jitter. 84 jitter.
64 - implement new observe command. 85 - semi-persistent object-referencing framework (currently only players
86 supported).
65 - dependency tracking for perl extensions. 87 - dependency tracking for perl extensions.
66 - new slag-ex extension for cleaning cauldrons. 88 - new slag-ex extension for cleaning cauldrons.
67 - server clamps some stats now to avoid over/underflow.
68 - fix invoke result processing. 89 - fix invoke result processing.
69 - there are even less i/o syncpoints in the server now. 90 - there are even less i/o syncpoints in the server now.
91 - added map-tags extension that scans all maps for object tags
92 and records them in the database (not used yet).
93 - metaserver 2 support.
70 - many more bugfixes and minor optimisations. 94 - many more bugfixes and minor optimisations.
71 95
722.1 Sun May 27 04:21:29 CEST 2007 962.1 Sun May 27 04:21:29 CEST 2007
73 - optimised event invocation (non-wanted events can now be 97 - optimised event invocation (non-wanted events can now be
74 skipped with 4-5 inlined instructions). 98 skipped with 4-5 inlined instructions).

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