ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.181 by elmex, Sun Jul 13 20:15:51 2008 UTC vs.
Revision 1.262 by root, Tue Oct 28 12:48:23 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: splitting objects with attachments doesn't work
7TODO: nimbus angel apply => @match
8TODO: maybe move gsay to the main chat channel?
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
10 12
13TODO: look into monster widths again?
14TODO: cats light witrh JP_5 put light into caster.
15TODO: strange rign oif acid artifact description/story looks weird.
16TODO: destry_inv() should destroy, drop_inv_to_ground method?
17TODO: no detah messages for arena anymore
18 - the "worldmaps sometimes are black" bug is finally fixed.
19 - the "player objects are referenced in _GENxx globals" bug has finally
20 been fixed, by not relying on buggy perl internals when serialising.
21 - fixed a long standing bug in the anvil converters in armour shops.
22 - items shops weren't interested in don't vanish anymore, and are given
23 back to the player.
24 - attuned/repell and spell base level system reworked.
25 - rewrote skill cache (last_skill_ob) system and usage - might
26 be less erratic now.
27 - refuse to write the uuid file if the uuid is zero
28 (to avoid writing it in early crashes).
29 - pathsync the directory after saving a file for added slowdown^Wsafety.
30 - speed up emergency_save by not syncing every file separately.
31 - no longer reattach perl to every object on reload, it's slow, and no longer
32 necessary since we don't nuke stashes anymore.
33 - do not bootstrap perl from the commandline args, use separate eval for
34 better error reporting.
35 - fix a crash when pushing cone spells met ice attacks.
36 - pre-cache perl extension files on reload to speed up the reload.
37 - speed up map refresh in server a bit.
38 - refactored drop code and fixed some programming errors in it.
39 - fixed small regression in 'Slag Ex' potion extension.
40 - fixed a bug where some objects couldn't cross map tile boundaries.
41
422.71 Tue Sep 23 07:02:23 CEST 2008
43 - removed all command line parsing, only env variables are supported
44 anymore.
45 - region-specific monsters will now once more be on the worldmap.
46 - fix a disastrous "memleak" where temporary memory allocations
47 would grow out of bounds.
48 - server now writes a pidfile and makes sure its alter ego is killed.
49 - fixed a double-escaping bug in the pod-parser.
50 - rewrote the cfpod parser in C++.
51 - hintmode moved to C++, players need to re-set their hintmode if
52 they dislike "show".
53 - fix RIP inscription.
54 - bump login name length from 18 to 20 char max.
55 - correctly support gender in emotes.
56 - correctly support gender in the death messages.
57 - correctly generate death messages for players only when they really die,
58 with increased information.
59 - fix a bug in the dynbuf code that could potentially lead to crashes
60 and data corruption (but apparently was never triggered).
61 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
62 - make sure Compress::LZF acquires the storable lock, might fix some
63 data corruption bug.
64 - tweak coredumping/monitoring a bit.
65 - completely redid server initialisation to hopefully avoid rare races.
66 - do not crash in the loader when an inventory object could not be loaded
67 (from a corrupted file).
68 - redid skills command to send output to proper channel.
69 - object->map is no longer refcounting.
70 - add FLAG_DEBUG for internal debugging.
71 - add NDI_VERBATIM flag to send_msg.
72 - add perl backtraces to logBacktrace-initiated backtraces.
73 - player->exists is no longer a sync_job.
74 - split login.ext's player scheduler into
75 it's own player-scheduler.ext extension.
76
772.7 Sun Sep 7 16:32:03 CEST 2008
78 - require perl 5.10.
79 - make nrof signed, so that code that checks for underflow actually works.
80 - swap player and observed count's on the map when observing.
81 - add (mostly untested) mapspace perl class and accessors.
82 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
83 - fix a crash in cast_bless (restoration et al.) when no target
84 could be found.
85 - pits now have a configurable "random spread" range and default
86 to a radius of two now.
87 - rewrite pay_player_arch.
88 - use a more stable perl_reload implementation.
89 - do not use Symbol::delete_package (causes crashes after perl-reload),
90 use our own, safer, clear_package instead.
91 - when asynchronously dumping core, close all file handles to allow
92 the server to restart concurrently.
93 - improve the cfpod parser to generate proper xml from proper cfpod
94 sequences, without double-encoding. it should be faster, too.
95 - the above fixes wrong display of help tetx and many other issues.
96 - use lzf and frag packets for large messages for clients supporting them
97 (0.9976+), use it for long books and other messages.
98 - eradicate listen command and corresponding code.
99 - eradicate logs command.
100 - let the client log into the server log, used for crash backtraces.
101 - fixed rods/wands/etc. with randomitem spells on maps, but broke
102 old style spell objects with the spell magic bullet.
103 - (arch) fixed skill less rods in the archetypes
104
1052.61 Sun Aug 3 17:59:50 CEST 2008
106 - made jeweler workbench larger and some other minor map
107 changes in jeweler town.
108 - fixed wrong item handling in jeweler skill code.
109 - (arch) use a special "key_random_map" for random map keys
110 that are used up.
111 - fix a crash when the player who was observed has logged out long
112 enough for his region/map to be gone.
113 - port to g++-4.3's incompatible tr1 changes.
114 - add some missing dependencies.
115 - log to /var/log/deliantra/ by default.
116 - hack observe code to enable smooth movmenet when observing.
117
1182.6 Sun Jul 20 18:58:08 CEST 2008
11 - (maps) extension of the jeweler quest/skill/town 119 - (maps) extension of the jeweler quest/skill/town
12 - correctly move gsay to the party channel. 120 - correctly move gsay to the party channel.
13 - fix a crash when animate weapon was used in some areas. 121 - fix a crash when animate weapon was used in some areas.
14 - fixed unnecessary identification of by converters created objects. 122 - fixed unnecessary identification of by converters created objects.
15 - (maps) tutorial now contains clues about chatting and talking 123 - (maps) tutorial now contains clues about chatting and talking
16 with NPCs. 124 with NPCs.
17 - (arch) dragon scales got proper type now 125 - (arch) dragon scales got proper type now
126 - object::decrease would sometimes cause container weights to
127 be wrong, this has been fixed.
128 - do not send time updates for newly-seen items.
129 - thawing an icecube will once more drop its contents to the ground.
130 - fix cone spells etc. going through walls sometimes.
131 - fix a weight update bug that sometimes left containers
132 with wrong weights.
133 - added auto_apply event and extension for shop tiles.
18 - work around get_map_flags invoking perl and switching the stack. 134 - work around get_map_flags invoking perl and switching the stack.
19 - make sure the map is loaded when using a town portal return. 135 - make sure the map is loaded when using a town portal return.
20 - fixed a bug with caching of sp/grace/food points for spells 136 - fixed a bug with caching of sp/grace/food points for spells
21 where healing spells didn't cost any grace. 137 where healing spells didn't cost any grace.
22 - fix starvation kill reason. 138 - fix starvation kill reason.
23 - fix pk killer name message. 139 - fix pk killer name message.
24 - add support for berkeley db 4.7. 140 - don't let people apply signs with @match.
141 - add support for berkeley db 4.7 (the new BDB module also fixes
142 what seems to be the biggets memleak in the server).
25 143
262.56 Wed Jun 4 10:50:40 CEST 2008 1442.56 Wed Jun 4 10:50:40 CEST 2008
27 - require Coro 4.73 which contains an important performance-bugfix. 145 - require Coro 4.73 which contains an important performance-bugfix.
28 - use anyevent to manage listen ports (this enables IPv6 support). 146 - use anyevent to manage listen ports (this enables IPv6 support).
29 - server supports ipv6 client connections now. 147 - server supports ipv6 client connections now.
145 - properly link against libgthread as that is needed to make the slice 263 - properly link against libgthread as that is needed to make the slice
146 allocator thread-safe. 264 allocator thread-safe.
147 - support perls not compiled with 64 bit support (though this is not a 265 - support perls not compiled with 64 bit support (though this is not a
148 recommended configuration) (reported by Samuel Gondouin). 266 recommended configuration) (reported by Samuel Gondouin).
149 - always put godgiven items into the player inventory, never any containers. 267 - always put godgiven items into the player inventory, never any containers.
150 - (arch)
151 - (maps, arch) the scorn go club was founded! 268 - (maps, arch) the scorn go club was founded!
152 - (arch) do no longer support player abilities, they didn't work anyways. 269 - (arch) do no longer support player abilities, they didn't work anyways.
153 - (arch) the alchemy spell is now of the alchemy spell school, which 270 - (arch) the alchemy spell is now of the alchemy spell school, which
154 became a real spell-class. 271 became a real spell-class.
155 - (arch) the alchemist class now get an alchemy spell book for new characters. 272 - (arch) the alchemist class now get an alchemy spell book for new characters.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines