--- deliantra/server/Changes 2008/10/28 12:48:23 1.262 +++ deliantra/server/Changes 2008/11/29 15:04:28 1.268 @@ -10,11 +10,15 @@ TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? TODO: worldmaps still get loaded on startup before the gridmap is ready -TODO: look into monster widths again? +TOOD: talk with elmex abotu summoning TODO: cats light witrh JP_5 put light into caster. TODO: strange rign oif acid artifact description/story looks weird. TODO: destry_inv() should destroy, drop_inv_to_ground method? TODO: no detah messages for arena anymore +TODO: palyerdialog doesn't autoclose when too far away +TODO: remove curse should *maybe* work on players themselves +TODO: remove curse in glyph/rune doesn't have any effect? +TODO: nothing is written on it -> log-1 - the "worldmaps sometimes are black" bug is finally fixed. - the "player objects are referenced in _GENxx globals" bug has finally been fixed, by not relying on buggy perl internals when serialising. @@ -38,6 +42,18 @@ - refactored drop code and fixed some programming errors in it. - fixed small regression in 'Slag Ex' potion extension. - fixed a bug where some objects couldn't cross map tile boundaries. + - fixed a bug with weight update of the player, the client showed -0.0 + as the current weight of the inventory. + - (arch) the dragonbreath spell is level 12 again, but the high level spell + dragonfire has been introduced for the non-dragon players. + - remove unused "tooltype", "start_holding" object slots. + - change "weapontype" object slot to uint8. + - convert "hide" object slot into flag. + - reorder object members for better locality of reference and codesize + decrease. + - fix a crash when no skill could be found when killing amonster. + - fix a small memleak that would eat one pointer on the perl stack for + every completed aio operation. 2.71 Tue Sep 23 07:02:23 CEST 2008 - removed all command line parsing, only env variables are supported