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Comparing deliantra/server/Changes (file contents):
Revision 1.265 by root, Sun Nov 16 03:52:12 2008 UTC vs.
Revision 1.278 by elmex, Sun Dec 14 13:49:10 2008 UTC

8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 12
13TODO: look into monster widths again? 13TOOD: talk with elmex abotu summoning
14TODO: cats light witrh JP_5 put light into caster.
15TODO: strange rign oif acid artifact description/story looks weird. 14TODO: strange rign oif acid artifact description/story looks weird.
16TODO: destry_inv() should destroy, drop_inv_to_ground method? 15TODO: destry_inv() should destroy, drop_inv_to_ground method?
17TODO: no detah messages for arena anymore 16TODO: no detah messages for arena anymore
18TODO: palyerdialog doesn't autoclose when too far away 17TODO: palyerdialog doesn't autoclose when too far away
19TODO: remove curse should *maybe* work on players themselves 18TODO: remove curse should *maybe* work on players themselves
20TODO: remove curse in glyph/rune doesn't have any effect? 19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1
21
22TODO: fix magic ear w.r.t. player dialog
23TODO: rewrite highscore code
24TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
25 - fix overflow in lighting calculations.
26 - negative glow radii can no longer cause total darkness.
27 - allow lookat on spaces where we only barely see, as opposed to
28 only maximally-lit ones.
29 - class selection has been reworked completely and their documentation corrected.
30 - swashbucklers got the oratory skill now.
31 - jump skill was fixed to adhere to all the flags a mapspace has got.
32 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
33 - fix deadlock in Jeweler::improve_ring_by_plan.
34 - use Coro::SemaphoreSet instead of our own lock management
35 (which was probably broken, too).
36
372.72 Thu Dec 4 22:20:19 CET 2008
38 - (maps) completely redesigned scorn.
39 - "cast light" now works on oneself.
40 - bump max light radius to 9, rewrote glow lighting calculations, fix
41 negative glow radii again (they were totally broken before).
21 - the "worldmaps sometimes are black" bug is finally fixed. 42 - the "worldmaps sometimes are black" bug is finally fixed.
22 - the "player objects are referenced in _GENxx globals" bug has finally 43 - the "player objects are referenced in _GENxx globals" bug has finally
23 been fixed, by not relying on buggy perl internals when serialising. 44 been fixed, by not relying on buggy perl internals when serialising.
24 - fixed a long standing bug in the anvil converters in armour shops. 45 - fixed a long standing bug in the anvil converters in armour shops.
25 - items shops weren't interested in don't vanish anymore, and are given 46 - items shops weren't interested in don't vanish anymore, and are given
48 - remove unused "tooltype", "start_holding" object slots. 69 - remove unused "tooltype", "start_holding" object slots.
49 - change "weapontype" object slot to uint8. 70 - change "weapontype" object slot to uint8.
50 - convert "hide" object slot into flag. 71 - convert "hide" object slot into flag.
51 - reorder object members for better locality of reference and codesize 72 - reorder object members for better locality of reference and codesize
52 decrease. 73 decrease.
74 - correct rounding in lerp, add lerp_rd, lerp_ru.
75 - fix a crash when no skill could be found when killing amonster.
76 - fix a small memleak that would eat one pointer on the perl stack for
77 every completed aio operation.
78 - perl mapspace acessor methods now normalise (handle tiled maps)
79 and update mapspaces if necessary.
53 80
542.71 Tue Sep 23 07:02:23 CEST 2008 812.71 Tue Sep 23 07:02:23 CEST 2008
55 - removed all command line parsing, only env variables are supported 82 - removed all command line parsing, only env variables are supported
56 anymore. 83 anymore.
57 - region-specific monsters will now once more be on the worldmap. 84 - region-specific monsters will now once more be on the worldmap.

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