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Comparing deliantra/server/Changes (file contents):
Revision 1.268 by root, Sat Nov 29 15:04:28 2008 UTC vs.
Revision 1.271 by root, Thu Dec 4 21:23:00 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 42.72 Thu Dec 4 22:20:19 CET 2008
5TODO: xs-warn doesn't end up in server log. 5 - (maps) completely redesigned scorn.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - "cast light" now works on oneself.
7TODO: inscription cannot be readied. 7 - bump max light radius to 9, rewrote glow lighting calculations, fix
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 negative glow radii again (they were totally broken before).
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12
13TOOD: talk with elmex abotu summoning
14TODO: cats light witrh JP_5 put light into caster.
15TODO: strange rign oif acid artifact description/story looks weird.
16TODO: destry_inv() should destroy, drop_inv_to_ground method?
17TODO: no detah messages for arena anymore
18TODO: palyerdialog doesn't autoclose when too far away
19TODO: remove curse should *maybe* work on players themselves
20TODO: remove curse in glyph/rune doesn't have any effect?
21TODO: nothing is written on it -> log-1
22 - the "worldmaps sometimes are black" bug is finally fixed. 9 - the "worldmaps sometimes are black" bug is finally fixed.
23 - the "player objects are referenced in _GENxx globals" bug has finally 10 - the "player objects are referenced in _GENxx globals" bug has finally
24 been fixed, by not relying on buggy perl internals when serialising. 11 been fixed, by not relying on buggy perl internals when serialising.
25 - fixed a long standing bug in the anvil converters in armour shops. 12 - fixed a long standing bug in the anvil converters in armour shops.
26 - items shops weren't interested in don't vanish anymore, and are given 13 - items shops weren't interested in don't vanish anymore, and are given
49 - remove unused "tooltype", "start_holding" object slots. 36 - remove unused "tooltype", "start_holding" object slots.
50 - change "weapontype" object slot to uint8. 37 - change "weapontype" object slot to uint8.
51 - convert "hide" object slot into flag. 38 - convert "hide" object slot into flag.
52 - reorder object members for better locality of reference and codesize 39 - reorder object members for better locality of reference and codesize
53 decrease. 40 decrease.
41 - correct rounding in lerp, add lerp_rd, lerp_ru.
54 - fix a crash when no skill could be found when killing amonster. 42 - fix a crash when no skill could be found when killing amonster.
55 - fix a small memleak that would eat one pointer on the perl stack for 43 - fix a small memleak that would eat one pointer on the perl stack for
56 every completed aio operation. 44 every completed aio operation.
45 - perl mapspace acessor methods now normalise (handle tiled maps)
46 and update mapspaces if necessary.
57 47
582.71 Tue Sep 23 07:02:23 CEST 2008 482.71 Tue Sep 23 07:02:23 CEST 2008
59 - removed all command line parsing, only env variables are supported 49 - removed all command line parsing, only env variables are supported
60 anymore. 50 anymore.
61 - region-specific monsters will now once more be on the worldmap. 51 - region-specific monsters will now once more be on the worldmap.

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