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Comparing deliantra/server/Changes (file contents):
Revision 1.270 by root, Thu Dec 4 03:48:19 2008 UTC vs.
Revision 1.282 by root, Thu Dec 18 19:58:13 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 42.73 Thu Dec 18 20:56:31 CET 2008
5TODO: xs-warn doesn't end up in server log. 5 - directional casting no longer immediately removes the invisible effect.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - magic ears now trigger when used inside the NPC dialogue.
7TODO: inscription cannot be readied. 7 - fix overflow in lighting calculations.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - negative glow radii can no longer cause total darkness.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - allow lookat on spaces where we only barely see, as opposed to
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 only maximally-lit ones.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - class selection has been reworked completely and their documentation corrected.
12 - swashbucklers got the oratory skill now.
13 - jump skill was fixed to adhere to all the flags a mapspace has got.
14 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
15 - fix deadlock in Jeweler::improve_ring_by_plan.
16 - use Coro::SemaphoreSet instead of our own lock management
17 (which was probably broken, too).
18 - support negative glow radii during daytime, too.
19 - use circular, not rectangular, viewing area.
20 - use minimum viewing distance of 2 in outdoor maps.
21 - negative glow is stronger than viewing area or lamps.
12 22
13TOOD: talk with elmex abotu summoning 232.72 Thu Dec 4 22:20:19 CET 2008
14TODO: strange rign oif acid artifact description/story looks weird. 24 - (maps) completely redesigned scorn.
15TODO: destry_inv() should destroy, drop_inv_to_ground method?
16TODO: no detah messages for arena anymore
17TODO: palyerdialog doesn't autoclose when too far away
18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1
21 - "cast light" now works on oneself. 25 - "cast light" now works on oneself.
22 - bump max light radius to 9, rewrote glow lighting calculations, fix 26 - bump max light radius to 9, rewrote glow lighting calculations, fix
23 negative glow radii again (they were totally broken before). 27 negative glow radii again (they were totally broken before).
24 - the "worldmaps sometimes are black" bug is finally fixed. 28 - the "worldmaps sometimes are black" bug is finally fixed.
25 - the "player objects are referenced in _GENxx globals" bug has finally 29 - the "player objects are referenced in _GENxx globals" bug has finally

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