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Comparing deliantra/server/Changes (file contents):
Revision 1.263 by elmex, Tue Oct 28 12:52:28 2008 UTC vs.
Revision 1.272 by root, Thu Dec 4 22:32:41 2008 UTC

8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 12
13TODO: look into monster widths again? 13TOOD: talk with elmex abotu summoning
14TODO: cats light witrh JP_5 put light into caster.
15TODO: strange rign oif acid artifact description/story looks weird. 14TODO: strange rign oif acid artifact description/story looks weird.
16TODO: destry_inv() should destroy, drop_inv_to_ground method? 15TODO: destry_inv() should destroy, drop_inv_to_ground method?
17TODO: no detah messages for arena anymore 16TODO: no detah messages for arena anymore
17TODO: palyerdialog doesn't autoclose when too far away
18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1
21
22 - fix overflow in lighting calculations.
23 - negative glow radii can no longer cause total darkness.
24
252.72 Thu Dec 4 22:20:19 CET 2008
26 - (maps) completely redesigned scorn.
27 - "cast light" now works on oneself.
28 - bump max light radius to 9, rewrote glow lighting calculations, fix
29 negative glow radii again (they were totally broken before).
18 - the "worldmaps sometimes are black" bug is finally fixed. 30 - the "worldmaps sometimes are black" bug is finally fixed.
19 - the "player objects are referenced in _GENxx globals" bug has finally 31 - the "player objects are referenced in _GENxx globals" bug has finally
20 been fixed, by not relying on buggy perl internals when serialising. 32 been fixed, by not relying on buggy perl internals when serialising.
21 - fixed a long standing bug in the anvil converters in armour shops. 33 - fixed a long standing bug in the anvil converters in armour shops.
22 - items shops weren't interested in don't vanish anymore, and are given 34 - items shops weren't interested in don't vanish anymore, and are given
38 - refactored drop code and fixed some programming errors in it. 50 - refactored drop code and fixed some programming errors in it.
39 - fixed small regression in 'Slag Ex' potion extension. 51 - fixed small regression in 'Slag Ex' potion extension.
40 - fixed a bug where some objects couldn't cross map tile boundaries. 52 - fixed a bug where some objects couldn't cross map tile boundaries.
41 - fixed a bug with weight update of the player, the client showed -0.0 53 - fixed a bug with weight update of the player, the client showed -0.0
42 as the current weight of the inventory. 54 as the current weight of the inventory.
55 - (arch) the dragonbreath spell is level 12 again, but the high level spell
56 dragonfire has been introduced for the non-dragon players.
57 - remove unused "tooltype", "start_holding" object slots.
58 - change "weapontype" object slot to uint8.
59 - convert "hide" object slot into flag.
60 - reorder object members for better locality of reference and codesize
61 decrease.
62 - correct rounding in lerp, add lerp_rd, lerp_ru.
63 - fix a crash when no skill could be found when killing amonster.
64 - fix a small memleak that would eat one pointer on the perl stack for
65 every completed aio operation.
66 - perl mapspace acessor methods now normalise (handle tiled maps)
67 and update mapspaces if necessary.
43 68
442.71 Tue Sep 23 07:02:23 CEST 2008 692.71 Tue Sep 23 07:02:23 CEST 2008
45 - removed all command line parsing, only env variables are supported 70 - removed all command line parsing, only env variables are supported
46 anymore. 71 anymore.
47 - region-specific monsters will now once more be on the worldmap. 72 - region-specific monsters will now once more be on the worldmap.

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