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Comparing deliantra/server/Changes (file contents):
Revision 1.269 by root, Thu Dec 4 01:07:34 2008 UTC vs.
Revision 1.273 by root, Mon Dec 8 15:40:13 2008 UTC

16TODO: no detah messages for arena anymore 16TODO: no detah messages for arena anymore
17TODO: palyerdialog doesn't autoclose when too far away 17TODO: palyerdialog doesn't autoclose when too far away
18TODO: remove curse should *maybe* work on players themselves 18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect? 19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1 20TODO: nothing is written on it -> log-1
21
22 - fix overflow in lighting calculations.
23 - negative glow radii can no longer cause total darkness.
24 - allow lookat on spaces where we only barely see, as opposed to
25 only maximally-lit ones.
26
272.72 Thu Dec 4 22:20:19 CET 2008
28 - (maps) completely redesigned scorn.
21 - "cast light" now works on oneself. 29 - "cast light" now works on oneself.
22 - bump max light radius to 9. 30 - bump max light radius to 9, rewrote glow lighting calculations, fix
31 negative glow radii again (they were totally broken before).
23 - the "worldmaps sometimes are black" bug is finally fixed. 32 - the "worldmaps sometimes are black" bug is finally fixed.
24 - the "player objects are referenced in _GENxx globals" bug has finally 33 - the "player objects are referenced in _GENxx globals" bug has finally
25 been fixed, by not relying on buggy perl internals when serialising. 34 been fixed, by not relying on buggy perl internals when serialising.
26 - fixed a long standing bug in the anvil converters in armour shops. 35 - fixed a long standing bug in the anvil converters in armour shops.
27 - items shops weren't interested in don't vanish anymore, and are given 36 - items shops weren't interested in don't vanish anymore, and are given
50 - remove unused "tooltype", "start_holding" object slots. 59 - remove unused "tooltype", "start_holding" object slots.
51 - change "weapontype" object slot to uint8. 60 - change "weapontype" object slot to uint8.
52 - convert "hide" object slot into flag. 61 - convert "hide" object slot into flag.
53 - reorder object members for better locality of reference and codesize 62 - reorder object members for better locality of reference and codesize
54 decrease. 63 decrease.
64 - correct rounding in lerp, add lerp_rd, lerp_ru.
55 - fix a crash when no skill could be found when killing amonster. 65 - fix a crash when no skill could be found when killing amonster.
56 - fix a small memleak that would eat one pointer on the perl stack for 66 - fix a small memleak that would eat one pointer on the perl stack for
57 every completed aio operation. 67 every completed aio operation.
68 - perl mapspace acessor methods now normalise (handle tiled maps)
69 and update mapspaces if necessary.
58 70
592.71 Tue Sep 23 07:02:23 CEST 2008 712.71 Tue Sep 23 07:02:23 CEST 2008
60 - removed all command line parsing, only env variables are supported 72 - removed all command line parsing, only env variables are supported
61 anymore. 73 anymore.
62 - region-specific monsters will now once more be on the worldmap. 74 - region-specific monsters will now once more be on the worldmap.

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