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Comparing deliantra/server/Changes (file contents):
Revision 1.270 by root, Thu Dec 4 03:48:19 2008 UTC vs.
Revision 1.275 by elmex, Wed Dec 10 23:56:51 2008 UTC

16TODO: no detah messages for arena anymore 16TODO: no detah messages for arena anymore
17TODO: palyerdialog doesn't autoclose when too far away 17TODO: palyerdialog doesn't autoclose when too far away
18TODO: remove curse should *maybe* work on players themselves 18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect? 19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1 20TODO: nothing is written on it -> log-1
21
22 - fix overflow in lighting calculations.
23 - negative glow radii can no longer cause total darkness.
24 - allow lookat on spaces where we only barely see, as opposed to
25 only maximally-lit ones.
26 - class selection has been reworked completely and their documentation corrected.
27 - swashbucklers got the oratory skill now.
28 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
29
302.72 Thu Dec 4 22:20:19 CET 2008
31 - (maps) completely redesigned scorn.
21 - "cast light" now works on oneself. 32 - "cast light" now works on oneself.
22 - bump max light radius to 9, rewrote glow lighting calculations, fix 33 - bump max light radius to 9, rewrote glow lighting calculations, fix
23 negative glow radii again (they were totally broken before). 34 negative glow radii again (they were totally broken before).
24 - the "worldmaps sometimes are black" bug is finally fixed. 35 - the "worldmaps sometimes are black" bug is finally fixed.
25 - the "player objects are referenced in _GENxx globals" bug has finally 36 - the "player objects are referenced in _GENxx globals" bug has finally

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