--- deliantra/server/Changes 2008/12/14 13:49:10 1.278 +++ deliantra/server/Changes 2008/12/18 07:01:31 1.281 @@ -22,6 +22,8 @@ TODO: fix magic ear w.r.t. player dialog TODO: rewrite highscore code TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." + - directional casting no longer immediately removes the invisible effect. + - magic ears now trigger when used inside the NPC dialogue. - fix overflow in lighting calculations. - negative glow radii can no longer cause total darkness. - allow lookat on spaces where we only barely see, as opposed to @@ -33,6 +35,10 @@ - fix deadlock in Jeweler::improve_ring_by_plan. - use Coro::SemaphoreSet instead of our own lock management (which was probably broken, too). + - support negative glow radii during daytime, too. + - use circular, not rectangular, viewing area. + - use minimum viewing distance of 2 in outdoor maps. + - negative glow is stronger than viewing area or lamps. 2.72 Thu Dec 4 22:20:19 CET 2008 - (maps) completely redesigned scorn.