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Comparing deliantra/server/Changes (file contents):
Revision 1.237 by root, Mon Sep 22 01:46:52 2008 UTC vs.
Revision 1.279 by root, Thu Dec 18 02:49:22 2008 UTC

5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
10 12
13TOOD: talk with elmex abotu summoning
14TODO: strange rign oif acid artifact description/story looks weird.
15TODO: destry_inv() should destroy, drop_inv_to_ground method?
16TODO: no detah messages for arena anymore
17TODO: palyerdialog doesn't autoclose when too far away
18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: nothing is written on it -> log-1
11 21
12 2008-09-22 01:19:41.2886 unload completed, starting to reload now 22TODO: fix magic ear w.r.t. player dialog
13 2008-09-22 01:19:41.2886 reloading cf.pm 23TODO: rewrite highscore code
14 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3. 24TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
15 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3. 25 - magic ears now trigger when used inside the NPC dialogue.
26 - fix overflow in lighting calculations.
27 - negative glow radii can no longer cause total darkness.
28 - allow lookat on spaces where we only barely see, as opposed to
29 only maximally-lit ones.
30 - class selection has been reworked completely and their documentation corrected.
31 - swashbucklers got the oratory skill now.
32 - jump skill was fixed to adhere to all the flags a mapspace has got.
33 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
34 - fix deadlock in Jeweler::improve_ring_by_plan.
35 - use Coro::SemaphoreSet instead of our own lock management
36 (which was probably broken, too).
16 37
17TODO: region monsters gone? 382.72 Thu Dec 4 22:20:19 CET 2008
18TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? 39 - (maps) completely redesigned scorn.
19TODO: cf::player::exists is a sync_job??? 40 - "cast light" now works on oneself.
20 - bump login name length from 18 to 20 char max. 41 - bump max light radius to 9, rewrote glow lighting calculations, fix
42 negative glow radii again (they were totally broken before).
43 - the "worldmaps sometimes are black" bug is finally fixed.
44 - the "player objects are referenced in _GENxx globals" bug has finally
45 been fixed, by not relying on buggy perl internals when serialising.
46 - fixed a long standing bug in the anvil converters in armour shops.
47 - items shops weren't interested in don't vanish anymore, and are given
48 back to the player.
49 - attuned/repell and spell base level system reworked.
50 - rewrote skill cache (last_skill_ob) system and usage - might
51 be less erratic now.
52 - refuse to write the uuid file if the uuid is zero
53 (to avoid writing it in early crashes).
54 - pathsync the directory after saving a file for added slowdown^Wsafety.
55 - speed up emergency_save by not syncing every file separately.
56 - no longer reattach perl to every object on reload, it's slow, and no longer
57 necessary since we don't nuke stashes anymore.
58 - do not bootstrap perl from the commandline args, use separate eval for
59 better error reporting.
60 - fix a crash when pushing cone spells met ice attacks.
61 - pre-cache perl extension files on reload to speed up the reload.
62 - speed up map refresh in server a bit.
63 - refactored drop code and fixed some programming errors in it.
64 - fixed small regression in 'Slag Ex' potion extension.
65 - fixed a bug where some objects couldn't cross map tile boundaries.
66 - fixed a bug with weight update of the player, the client showed -0.0
67 as the current weight of the inventory.
68 - (arch) the dragonbreath spell is level 12 again, but the high level spell
69 dragonfire has been introduced for the non-dragon players.
70 - remove unused "tooltype", "start_holding" object slots.
71 - change "weapontype" object slot to uint8.
72 - convert "hide" object slot into flag.
73 - reorder object members for better locality of reference and codesize
74 decrease.
75 - correct rounding in lerp, add lerp_rd, lerp_ru.
76 - fix a crash when no skill could be found when killing amonster.
77 - fix a small memleak that would eat one pointer on the perl stack for
78 every completed aio operation.
79 - perl mapspace acessor methods now normalise (handle tiled maps)
80 and update mapspaces if necessary.
81
822.71 Tue Sep 23 07:02:23 CEST 2008
83 - removed all command line parsing, only env variables are supported
84 anymore.
85 - region-specific monsters will now once more be on the worldmap.
21 - fix a disastrous "memleak" where temporary memory allocations 86 - fix a disastrous "memleak" where temporary memory allocations
22 would grow out of bounds. 87 would grow out of bounds.
23 - server now writes a pidfile and makes sure its alter ego is killed. 88 - server now writes a pidfile and makes sure its alter ego is killed.
24 - fixed a double-escaping bug in the pod-parser. 89 - fixed a double-escaping bug in the pod-parser.
25 - rewrote the cfpod parser in C++. 90 - rewrote the cfpod parser in C++.
26 - hintmode moved to C++, players need to re-set their hintmode if 91 - hintmode moved to C++, players need to re-set their hintmode if
27 they dislike "show". 92 they dislike "show".
28 - fix RIP inscription. 93 - fix RIP inscription.
94 - bump login name length from 18 to 20 char max.
29 - correctly support gender in emotes. 95 - correctly support gender in emotes.
30 - correctly support gender in the death messages. 96 - correctly support gender in the death messages.
31 - correctly generate death messages for players only when they really die, 97 - correctly generate death messages for players only when they really die,
32 with increased information. 98 with increased information.
33 - fix a bug in the dynbuf code that could potentially lead to crashes 99 - fix a bug in the dynbuf code that could potentially lead to crashes
34 and data corruption (but apparently was never triggered). 100 and data corruption (but apparently was never triggered).
35 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 101 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
36 - make sure Compress::LZF acquires the storable lock, might fix some 102 - make sure Compress::LZF acquires the storable lock, might fix some
37 data corruption bug. 103 data corruption bug.
38 - tweak coredumping/monitoring a bit. 104 - tweak coredumping/monitoring a bit.
105 - completely redid server initialisation to hopefully avoid rare races.
39 - do not crash in the loader when an inventory object could not be loaded 106 - do not crash in the loader when an inventory object could not be loaded
40 (from a corrupted file). 107 (from a corrupted file).
41 - redid skills comamnd to send output to proper channel. 108 - redid skills command to send output to proper channel.
42 - object->map is no longer refcounting. 109 - object->map is no longer refcounting.
43 - add FLAG_DEBUG for internal debugging. 110 - add FLAG_DEBUG for internal debugging.
44 - add NDI_VERBATIM flag to send_msg. 111 - add NDI_VERBATIM flag to send_msg.
45 - add perl backtraces to logBacktrace-initiated backtraces. 112 - add perl backtraces to logBacktrace-initiated backtraces.
113 - player->exists is no longer a sync_job.
46 - split login.ext's player scheduler into 114 - split login.ext's player scheduler into
47 it's own player-scheduler.ext extension. 115 it's own player-scheduler.ext extension.
48 116
492.7 Sun Sep 7 16:32:03 CEST 2008 1172.7 Sun Sep 7 16:32:03 CEST 2008
50 - require perl 5.10. 118 - require perl 5.10.

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