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Comparing deliantra/server/Changes (file contents):
Revision 1.28 by root, Sun Sep 9 12:52:48 2007 UTC vs.
Revision 1.62 by root, Thu Jan 17 05:52:52 2008 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.2 3TODO: dragons should not be able to change their title via the stetings tab in playerbook
4 - get rid of YAML::Syck, it's too buggy and misparses many files
5 (this fixes the jeweler skill).
6 - back-to-back perl_reloads don't freeze the ticker anymore.
7 - convert cfutil from Event to EV (forgot to do this earlier...).
8
92.4 Sun Jan 13 13:41:29 CET 2008
10 - work around perl bug in configure perl module version check.
11 - fix bug in golem move code that would cause a crash at tiling borders.
12 - fix a freeze bug when looking for an arrow in the inventory.
13 - fix a bug in animate_weapon, causing a crash.
14 - no longer exit when a coroutine throws an exception.
15 - fix a potential double free bug (nicely exploited by g++ 4.2).
16 - fix the "<player> is nuts" message.
17 - fix an exception at logout due to the json_coder being gone.
18 - upgrade to EV version 2.0 API.
19 - when players don't apply a savebed correctly but stand above one,
20 do not move or kill them.
21 - implement client-side settings page in playerbook (0.9963+ required).
22 - implement generic framework for server-side resource files.
23 - implement resource file update event.
24 - hook experience table update into the framework.
25 - move jeweler.yaml to resources (arch/).
26 - switch from Crossfire to Deliantra perl module.
27 - implement json2json arch filter.
28 - implement widget protocol version 2, support for ui templates.
29 - mapinfo is now handled fully asynchronously.
30 - ext/irc: also log irc messages.
31 - ext/schmorplog: write user stat files asynchronously.
32
332.32 Sun Dec 2 18:11:01 CET 2007
34 - limited the number of items that can be picked up and dropped
35 as temporary measurement against bad performance or dropping things
36 (this lead to long freezes and triggered the watchdog).
37 - improved the performance of the drop command a bit.
38 - switch from Event to EV for higher performance, easier usage,
39 less bugs...
40 - updated to release version of the gnu affero license.
41
422.31 Sun Nov 11 17:26:28 CET 2007
43 - more thoroughly rename the binaries, contact addresses.
44 - update the copyrights.
45 - avoid backtraces due to old spells on some maps, sometimes causing
46 crashes.
47 - fix a problem where facedata wasn't initialised to zero properly,
48 potentially causing crashes.
49 - assign weapons on user load time, not login-time, avoiding
50 crashes.
51
522.3 Sat Oct 27 11:22:38 CEST 2007
53 - fixed an important bug that caused passwords to be forgotten.
54 - implement *tag destinations for goto, slaying etc. and use it
55 in some of the maps.
56 - bigworldised many maps (islands as in pupland and aldwulf),
57 which is now trivial to do.
58 - removed all traces of the old (and never working) plug-in interface
59 (70kb code less on amd64).
60 - improve/tune scheduling priorities.
61 - fix some freezing bugs.
62 - fix a memory corruption problem in dynbuf.printf.
63 - use channels for chat and many informational commands.
64 - improved the tutorial.
65 - create missile is now fixed.
66 - race fields must now contain archetypes.
67 - jumping skill now works as advertised.
68
692.2 Tue Sep 11 15:41:24 CEST 2007
4 - relicense under the gnu affero license. 70 - relicense under the gnu affero license.
5 - new inscription skill, can only inscribe INSCRIBABLE items. 71 - new inscription skill, can only inscribe INSCRIBABLE items.
6 - implement server-side framework for generic resources. 72 - implement server-side framework for generic resources.
7 - use resource framework for server-provided ambient 73 - use resource framework for server-provided ambient
8 music. 74 music.
60 - support custom keys for regions and maps, regions are now 126 - support custom keys for regions and maps, regions are now
61 refcount-managed. 127 refcount-managed.
62 - allow worldmap overlays anywhere in the 000..999 range. 128 - allow worldmap overlays anywhere in the 000..999 range.
63 - new system to acquire time slices for background jobs, to reduce 129 - new system to acquire time slices for background jobs, to reduce
64 jitter. 130 jitter.
65 - implement new observe command.
66 - semi-persistent object-referencing framework (currently only players 131 - semi-persistent object-referencing framework (currently only players
67 supported). 132 supported).
68 - dependency tracking for perl extensions. 133 - dependency tracking for perl extensions.
69 - new slag-ex extension for cleaning cauldrons. 134 - new slag-ex extension for cleaning cauldrons.
70 - server clamps some stats now to avoid over/underflow.
71 - fix invoke result processing. 135 - fix invoke result processing.
72 - there are even less i/o syncpoints in the server now. 136 - there are even less i/o syncpoints in the server now.
137 - added map-tags extension that scans all maps for object tags
138 and records them in the database (not used yet).
73 - metaserver 2 support. 139 - metaserver 2 support.
74 - many more bugfixes and minor optimisations. 140 - many more bugfixes and minor optimisations.
75 141
762.1 Sun May 27 04:21:29 CEST 2007 1422.1 Sun May 27 04:21:29 CEST 2007
77 - optimised event invocation (non-wanted events can now be 143 - optimised event invocation (non-wanted events can now be

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