--- deliantra/server/Changes 2007/09/09 12:52:48 1.28 +++ deliantra/server/Changes 2008/04/05 22:39:42 1.73 @@ -1,6 +1,95 @@ -Crossfire TRT Server, Maps and Archetypes ChangeLog. +Deliantra MORPG Server, Maps and Archetypes ChangeLog. -2.2 +TODO: picking up the torches in nibmus seemingly works, but after + a while (used up?) they seem to be gone from the inv but the client doesn't know about that. +TODO: dragons should not be able to change their title via the settings tab in playerbook + + - work around a glibc bug that causes calloc to return non-zero memory + when mlockall has been used. + - pass environment to perl_sys_init3, as required by newer perls. + - use separate thread for ticker timing (and more in the future). + this greatly increases timing accuracy and gets rid of an enourmous + number of gettimeofday calls. + - require Coro 4.47, which fixes a data corruption bug with its C API. + +2.42 Sat Mar 15 12:05:21 CET 2008 + - rebalanced default experience table to be more exponential + and much easier up to level ~40, then moderately harder. + - change attuned/repelled level boni to +-8 from +-2. + - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. + - do not exit on reload/load errors but properly cleanup. + - fix a 32 bit uncleanlyness in the slice debugging wrapper. + +2.41 Fri Jan 25 13:15:37 CET 2008 + - get rid of YAML::Syck, it's too buggy and misparses many files + (this fixes the jeweler skill). + - back-to-back perl_reloads don't freeze the ticker anymore. + - convert cfutil from Event to EV (forgot to do this earlier...). + - move tombstone to real map if player died due to cave-in (even if + it has reset, which is better than putting it on the savebed, also as + proof that the palyer didn't use a savebed). + +2.4 Sun Jan 13 13:41:29 CET 2008 + - work around perl bug in configure perl module version check. + - fix bug in golem move code that would cause a crash at tiling borders. + - fix a freeze bug when looking for an arrow in the inventory. + - fix a bug in animate_weapon, causing a crash. + - no longer exit when a coroutine throws an exception. + - fix a potential double free bug (nicely exploited by g++ 4.2). + - fix the " is nuts" message. + - fix an exception at logout due to the json_coder being gone. + - upgrade to EV version 2.0 API. + - when players don't apply a savebed correctly but stand above one, + do not move or kill them. + - implement client-side settings page in playerbook (0.9963+ required). + - implement generic framework for server-side resource files. + - implement resource file update event. + - hook experience table update into the framework. + - move jeweler.yaml to resources (arch/). + - switch from Crossfire to Deliantra perl module. + - implement json2json arch filter. + - implement widget protocol version 2, support for ui templates. + - mapinfo is now handled fully asynchronously. + - ext/irc: also log irc messages. + - ext/schmorplog: write user stat files asynchronously. + +2.32 Sun Dec 2 18:11:01 CET 2007 + - limited the number of items that can be picked up and dropped + as temporary measurement against bad performance or dropping things + (this lead to long freezes and triggered the watchdog). + - improved the performance of the drop command a bit. + - switch from Event to EV for higher performance, easier usage, + less bugs... + - updated to release version of the gnu affero license. + +2.31 Sun Nov 11 17:26:28 CET 2007 + - more thoroughly rename the binaries, contact addresses. + - update the copyrights. + - avoid backtraces due to old spells on some maps, sometimes causing + crashes. + - fix a problem where facedata wasn't initialised to zero properly, + potentially causing crashes. + - assign weapons on user load time, not login-time, avoiding + crashes. + +2.3 Sat Oct 27 11:22:38 CEST 2007 + - fixed an important bug that caused passwords to be forgotten. + - implement *tag destinations for goto, slaying etc. and use it + in some of the maps. + - bigworldised many maps (islands as in pupland and aldwulf), + which is now trivial to do. + - removed all traces of the old (and never working) plug-in interface + (70kb code less on amd64). + - improve/tune scheduling priorities. + - fix some freezing bugs. + - fix a memory corruption problem in dynbuf.printf. + - use channels for chat and many informational commands. + - improved the tutorial. + - create missile is now fixed. + - race fields must now contain archetypes. + - jumping skill now works as advertised. + +2.2 Tue Sep 11 15:41:24 CEST 2007 - relicense under the gnu affero license. - new inscription skill, can only inscribe INSCRIBABLE items. - implement server-side framework for generic resources. @@ -62,14 +151,14 @@ - allow worldmap overlays anywhere in the 000..999 range. - new system to acquire time slices for background jobs, to reduce jitter. - - implement new observe command. - semi-persistent object-referencing framework (currently only players supported). - dependency tracking for perl extensions. - new slag-ex extension for cleaning cauldrons. - - server clamps some stats now to avoid over/underflow. - fix invoke result processing. - there are even less i/o syncpoints in the server now. + - added map-tags extension that scans all maps for object tags + and records them in the database (not used yet). - metaserver 2 support. - many more bugfixes and minor optimisations.