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Comparing deliantra/server/Changes (file contents):
Revision 1.284 by root, Fri Dec 19 17:52:50 2008 UTC vs.
Revision 1.292 by root, Tue Dec 23 00:39:48 2008 UTC

11TODO: worldmaps still get loaded on startup before the gridmap is ready 11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 12
13TODO: strange rign oif acid artifact description/story looks weird. 13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 14TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 15TODO: no detah messages for arena anymore
16TODO: palyerdialog doesn't autoclose when too far away
17TODO: remove curse should *maybe* work on players themselves 16TODO: remove curse should *maybe* work on players themselves
18TODO: remove curse in glyph/rune doesn't have any effect? 17TODO: remove curse in glyph/rune doesn't have any effect?
19TODO: nothing is written on it -> log-1 18TODO: nothing is written on it -> log-1
20TODO: fix magic ear w.r.t. player dialog
21TODO: rewrite highscore code 19TODO: rewrite highscore code
20
22TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." 21TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
23 22TODO: greeting message on what to do in dialog after race selection.
23TODO: health bars for earthwalls seem to start at 100% end die at 50%
24 - temporarily make permanently invisible player visible when
25 he/she makes noise.
24 - fix being able to see through walls a bit. 26 - fix being able to see through walls a bit.
27 - completely replaced the line of sight algorithm with a variant
28 of spiral fov capable of visibility grades and arbitrary
29 shadow angles, that uses less memory and less code.
30 - the new los code supports arbitrary map rectangles and loosens
31 other restrictions of the old code, supporitng further optimisations.
32 - udpate los if blocksview-objects are inserted in a map, not just when
33 removed (e.g. for summon fog).
34 - create bomb now also works when casted by door traps.
35 - (arch) new torch graphics.
36 - (maps) considerably soften the subway spider.
37 - no maximum darkness for outdoor maps anymore.
38 - add more hints, fix some messages.
39 - fix a bug: firing rods should tell you something about them.
40 - make light additive even within players.
25 41
262.73 Thu Dec 18 20:56:31 CET 2008 422.73 Thu Dec 18 20:56:31 CET 2008
27 - this release is assumed to be very stable. 43 - this release is assumed to be very stable.
28 - (maps) radically redesigned and improved tutorial. 44 - (maps) radically redesigned and improved tutorial.
29 - directional casting no longer immediately removes the invisible effect. 45 - directional casting no longer immediately removes the invisible effect.

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