… | |
… | |
30 | shadow angles, that uses less memory and less code. |
30 | shadow angles, that uses less memory and less code. |
31 | - the new los code supports arbitrary map rectangles and loosens |
31 | - the new los code supports arbitrary map rectangles and loosens |
32 | other restrictions of the old code, supporitng further optimisations. |
32 | other restrictions of the old code, supporitng further optimisations. |
33 | - udpate los if blocksview-objects are inserted in a map, not just when |
33 | - udpate los if blocksview-objects are inserted in a map, not just when |
34 | removed (e.g. for summon fog). |
34 | removed (e.g. for summon fog). |
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35 | - create bomb now also works when casted by door traps. |
35 | |
36 | |
36 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
37 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
37 | - this release is assumed to be very stable. |
38 | - this release is assumed to be very stable. |
38 | - (maps) radically redesigned and improved tutorial. |
39 | - (maps) radically redesigned and improved tutorial. |
39 | - directional casting no longer immediately removes the invisible effect. |
40 | - directional casting no longer immediately removes the invisible effect. |