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19 | TODO: nothing is written on it -> log-1 |
19 | TODO: nothing is written on it -> log-1 |
20 | TODO: fix magic ear w.r.t. player dialog |
20 | TODO: fix magic ear w.r.t. player dialog |
21 | TODO: rewrite highscore code |
21 | TODO: rewrite highscore code |
22 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
22 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
23 | |
23 | |
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24 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
24 | - fix being able to see through walls a bit. |
25 | - fix being able to see through walls a bit. |
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26 | - completely replaced the line of sight algorithm with a variant |
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27 | of spiral fov capable of visibility grades and arbitrary |
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28 | shadow angles, that uses less memory and less code. |
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29 | - the new los code supports arbitrary map rectangles and loosens |
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30 | other restrictions of the old code, supporitng further optimisations. |
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31 | - udpate los if blocksview-objects are inserted in a map, not just when |
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32 | removed (e.g. for summon fog). |
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33 | - create bomb now also works when casted by door traps. |
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34 | - (arch) new torch graphics. |
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35 | - (maps) considerably soften the subway spider. |
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36 | - no maximum darkness for outdoor maps anymore. |
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37 | - no longer |
25 | |
38 | |
26 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
39 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
27 | - this release is assumed to be very stable. |
40 | - this release is assumed to be very stable. |
28 | - (maps) radically redesigned and improved tutorial. |
41 | - (maps) radically redesigned and improved tutorial. |
29 | - directional casting no longer immediately removes the invisible effect. |
42 | - directional casting no longer immediately removes the invisible effect. |