--- deliantra/server/Changes 2008/12/23 00:39:48 1.292 +++ deliantra/server/Changes 2008/12/26 10:36:42 1.298 @@ -34,10 +34,27 @@ - create bomb now also works when casted by door traps. - (arch) new torch graphics. - (maps) considerably soften the subway spider. + - (maps) made the portgate of navar safe ground, to protect + the guards from being killed by players. - no maximum darkness for outdoor maps anymore. - add more hints, fix some messages. - fix a bug: firing rods should tell you something about them. - make light additive even within players. + - darken xrays effect a bit. + - improve handling of los changes when inserting or removing + objects, not perfect yet. + - make map darkness signed (formerly unsigned) to allow + ambient lighting and centrally manage darkness as an offset. + - revamped, fixed and documented the server calendrics, also + tell users the current time and data, to improve awareness. + - implement proper wizlook flag and handling of wizlook, instead + of dumbly just clearing los once. + - speed up los code - it's now about 2-3 times as fast as the old one, + and has a smaller runtime variance. + - daylight/nightfall can now increase/decrease past the natural limit, + making them actually useful. + - see_in_dark now increases the viewing radius by 3. + - implement a fast tiled map iterator and use it for los for a 20% speedup. 2.73 Thu Dec 18 20:56:31 CET 2008 - this release is assumed to be very stable.