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Comparing deliantra/server/Changes (file contents):
Revision 1.293 by root, Tue Dec 23 01:51:27 2008 UTC vs.
Revision 1.297 by root, Wed Dec 24 01:37:23 2008 UTC

32 - udpate los if blocksview-objects are inserted in a map, not just when 32 - udpate los if blocksview-objects are inserted in a map, not just when
33 removed (e.g. for summon fog). 33 removed (e.g. for summon fog).
34 - create bomb now also works when casted by door traps. 34 - create bomb now also works when casted by door traps.
35 - (arch) new torch graphics. 35 - (arch) new torch graphics.
36 - (maps) considerably soften the subway spider. 36 - (maps) considerably soften the subway spider.
37 - (maps) made the portgate of navar safe ground, to protect
38 the guards from being killed by players.
37 - no maximum darkness for outdoor maps anymore. 39 - no maximum darkness for outdoor maps anymore.
38 - add more hints, fix some messages. 40 - add more hints, fix some messages.
39 - fix a bug: firing rods should tell you something about them. 41 - fix a bug: firing rods should tell you something about them.
40 - make light additive even within players. 42 - make light additive even within players.
41 - darken xrays effect a bit. 43 - darken xrays effect a bit.
42 - improve handling of los changes when inserting or removing 44 - improve handling of los changes when inserting or removing
43 objects, not perfect yet. 45 objects, not perfect yet.
44 - make map darkness signed (formerly unsigned) to allow 46 - make map darkness signed (formerly unsigned) to allow
45 ambient lighting. 47 ambient lighting and centrally manage darkness as an offset.
48 - revamped, fixed and documented the server calendrics, also
49 tell users the current time and data, to improve awareness.
50 - implement proper wizlook flag and handling of wizlook, instead
51 of dumbly just clearing los once.
52 - speed up los code - it's now about 2-3 times as fast as the old one,
53 and has a smaller runtime variance.
54 - daylight/nightfall can now increase/decrease past the natural limit,
55 making them actually useful.
56 - see_in_dark now increases the viewing radius by 3.
46 57
472.73 Thu Dec 18 20:56:31 CET 2008 582.73 Thu Dec 18 20:56:31 CET 2008
48 - this release is assumed to be very stable. 59 - this release is assumed to be very stable.
49 - (maps) radically redesigned and improved tutorial. 60 - (maps) radically redesigned and improved tutorial.
50 - directional casting no longer immediately removes the invisible effect. 61 - directional casting no longer immediately removes the invisible effect.

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