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Comparing deliantra/server/Changes (file contents):
Revision 1.297 by root, Wed Dec 24 01:37:23 2008 UTC vs.
Revision 1.298 by root, Fri Dec 26 10:36:42 2008 UTC

52 - speed up los code - it's now about 2-3 times as fast as the old one, 52 - speed up los code - it's now about 2-3 times as fast as the old one,
53 and has a smaller runtime variance. 53 and has a smaller runtime variance.
54 - daylight/nightfall can now increase/decrease past the natural limit, 54 - daylight/nightfall can now increase/decrease past the natural limit,
55 making them actually useful. 55 making them actually useful.
56 - see_in_dark now increases the viewing radius by 3. 56 - see_in_dark now increases the viewing radius by 3.
57 - implement a fast tiled map iterator and use it for los for a 20% speedup.
57 58
582.73 Thu Dec 18 20:56:31 CET 2008 592.73 Thu Dec 18 20:56:31 CET 2008
59 - this release is assumed to be very stable. 60 - this release is assumed to be very stable.
60 - (maps) radically redesigned and improved tutorial. 61 - (maps) radically redesigned and improved tutorial.
61 - directional casting no longer immediately removes the invisible effect. 62 - directional casting no longer immediately removes the invisible effect.

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