--- deliantra/server/Changes 2007/03/05 19:03:08 1.3 +++ deliantra/server/Changes 2007/03/05 19:54:10 1.4 @@ -7,10 +7,10 @@ - maps are saved completely differently now, and much more often. - rewrote map header parser and writer - - maps and players are now (in the average case) loaded + - maps and players are now (in the average case) loaded and saved completely asynchronously, I/O contention will no longer freeze the server. - - players and maps can be loaded anytime, without the player + - players and maps can be loaded anytime, without the player being logged in. - automatically generate method interfaces for perl from headers - unbundled freezethaw