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Comparing deliantra/server/Changes (file contents):
Revision 1.310 by root, Tue Dec 30 07:24:15 2008 UTC vs.
Revision 1.436 by root, Thu Oct 15 21:59:48 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: jungle, darkforest, mountains 4TODO: T_MATCH unfinished, also in Deliantra
5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6 - add @check, @find npc dialogue commands.
7 - (maps) add a number of town interiors.
8 - (server,arch) add a number of inscribables, show their capacity in hint.
9 - (server,maps) fix bug causing some library books not to be chained down,
10 cause Scorn/Navar libraries not to have inscribable books.
11 - (maps) fix bug causing the Greyshield and Greysword not to have
12 inappropriate item power.
13 - consecutive commands arriving at the same time in the server would be
14 corrupted if the length was >255.
15 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
16 and perl.
5 17
6TODO: emergency swap mode is not working 182.81 Mon Oct 12 20:00:18 CEST 2009
7TODO: xs-warn doesn't end up in server log. 19 - display spell description for spellbooks, rods, wands, potion and scrolls,
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 20 but not horns (to make them more useful for content-creators).
9TODO: inscription cannot be readied. 21 - fix a number of bugs in check_move_on: 1) it didn't update the flags
10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 22 2) it skipped spell effects and 3) it didn't handle the case where
11TODO: reasy_skill find traps does nto unapply the range slot item (bow) 23 and object was destroyed while iterating over it correctly. all this
12TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 24 allowed players to sometimes walk onto spaces they should not be able to
13TODO: worldmaps still get loaded on startup before the gridmap is ready 25 walk on.
26 - fix an exploit where inscription/marking runes could execute arbitrary code.
27 - examining an object now dumps the serialised object form when the user
28 is a wizard (wizlook).
29 - altars no longer accept unpaid items.
30 - party spells didn't work all that well.
31 - added complex object matching framework (cf::match), and make altars
32 and pedestals use it.
33 - identified skill-tools show what skill they grant.
34 - display the duration of change_ability spells when examining them
35 (missing: protection spells, but they are a hack...).
36 - improve effectiveness of special foods created by woodsman skill,
37 adding more variety to the different mushrooms.
38 - fix a minor cfpod formatting bug.
39 - do not talk about the hintmode so much - die-hards are expected to find
40 the hintmode setting on the settings page.
41 - IPO no longer lies about prices; prices tweaked.
42 - clarified that all deliantra-specific parts are under the Affero GPL.
43 - enable the object loader to also dump archetypes.
44 - (maps) fix guild teleporters to Pupland Terminal.
45 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
46 - force the initial face when loading an object that is time-animated
47 or a monster, so it does not have to be specified anymore.
48 - fix a bug where recasting an ability changing spell could shorten
49 its remaining duration.
50 - fix pedestal and floor building with builder.
51 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
52 - fix a broken bow-related speed optimisation by using splay - speed
53 up splay operations as well.
54 - use NDI_CLEAR for the body command, and make it use observe.
55 - implement introspection data for C++ classes (%REFLECT).
56 - (arch) add name_pl fields and documentation for building materials.
57 - (maps) random fountains no longer generate permanent stat increases.
58 - fix transmutation alchemy.
59 - speed up many frequently-invoked C->perl callbacks.
60 - added complex object matching framework, to be used in altars and the like.
61 - switch to YAML::XS from YAML.
14 62
15TODO: strange rign oif acid artifact description/story looks weird. 632.80 Tue Sep 15 20:22:31 CEST 2009
16TODO: destry_inv() should destroy, drop_inv_to_ground method? 64 - fix the "screen stays black on login" bug and remove debug instrumentation
17TODO: no detah messages for arena anymore 65 that ultimately was not helpful to catch it :)
18TODO: remove curse should *maybe* work on players themselves 66 - split outer_env into outer_env and outer_env_self, and fix
19TODO: remove curse in glyph/rune doesn't have any effect? 67 all callers to use either one or the other, as appropriate. This
20TODO: nothing is written on it -> log-1 68 fixes the (rather fragile) light spell, maybe others.
21TODO: rewrite highscore code 69 - fixed an overflow and exploit in the bank/payment code.
70 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
71 to explain the skill a bit more.
72 - removed a buggy check for zero attacktype. So that we might find
73 the real bugs in the archs/maps/objects.
74 - Fixed enabling torches with lighters.
75 - (maps) Added Heaven Town region.
76 - (arch+maps) Fixed & normalized warriors on map
77 /quests/peterm/CTower/Barracks.
78 - fix the light spell (and possibly diseases and other lights).
79 - (arch) The clawing skill didn't have the physical attacktype.
80 - (maps) make the greenway accessible again - this bug was introduced
81 a long time ago, and similar cases are still to be found in the maps.
82 - make the socket_timeout configurable in the code (but not yet for users).
83 - earth wall health bar is now correct.
22 84
23TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." 852.79 Tue Jul 28 00:56:36 CEST 2009
24TODO: greeting message on what to do in dialog after race selection. 86 - IO::AIO chaged to using eventfd internally - updated server to not
25TODO: health bars for earthwalls seem to start at 100% end die at 50% 87 freeze with IO::AIO anymore due this change.
88 - avoid a crash when a player tries to apply a lighter.
89 - allow a spell argument for dimension door.
90 - move shop item listing and some otherstuff into the info tab.
91 - avoid crashes when non-players cast party spells.
92 - fix a crash in get_spell_by_name (for learn_spell).
93 - added pyromancer class with graphics (by Job Vranish).
94 - small improvement of the number of potions in shops
95 (by Job Vranish).
96 - added a few party spells (by Job Vranish).
97 - use a common message dynbuf.
98 - destroying tear down objects will now use the full hp range
99 for animation and will only destroy/lastframe when hp < 0.
100 - allow monsters to use earth to dust.
101 - use manhattan distance for get_rangevector_from_mapcoord, just as
102 in get_rangevector.
103 - los updates now correctly take tiled maps into account.
104 - do los updates even on maps without darkness.
105 - fixed quiver of holding bolts to be able to hold bolts.
106 - upgrade to IO::AIO 3.21.
107 - fixed show invisible, to show objects of type CONTAINER.
108 - properly catching exceptions from callback in irc.ext.
109 - fixed a potentially hazardous bug in cfpod regarding Z<>.
110 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
111 - (arch) added hint about usage to Slag Ex.
112 - (maps) /darcap/quest/water sea1 tile are now passable by players,
113 like the rest.
114 - (maps) added /heaven/gem_shop by Boes.
115 - (arch+maps) added rate limited converter and adjusted
116 /elmex/mana_fountain.
117 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
118 - reduce size of casting_time, move_status, attack_movement,
119 last_heal and last_sp slots, squeezing some more space out of struct
120 object, also declare expmul as constant 1.0, as it isn't used
121 anywhere.
122
1232.78 Sun Apr 5 20:04:29 CEST 2009
124 - fixed bug in alchemy, where finding the right object for enhancements
125 didn't work.
126 - aggressively merge spell effects and do not allow more than 5 spell
127 effects (w.r.t. put_more) per mapspace, to give the server a chance
128 to survive a hundred deathsheads.
129 - correctly clear op->env when inserting onto map, this was a potentially
130 disastrous bug of unfortunately unknown proportions...
131 - fix cone-spell symmetry that was broken for direction 8.
132 - use gender-neutral place descriptions for invite.
133 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
134 Thanks go to Lisa Larsen!
135 - remove support for colour reducing 32x32 images (no cfclient support
136 anymore).
137 - actually mention the literacy level when it is too low to learn the spell.
138 - use better dependency tracking for include/keyword.h.
139 - add accept-invitation and suicide to the list of asynchronous commands,
140 so it is possible to invite somebody out of some stck-till-death traps,
141 or simply to commit suicide.
142 - replace the "ignoring delayed commands" message by something more useful
143 (cf. cunning gnome freezeing issue).
144 - various fixes for weapon improvements.
145 - fixed small bug with handling connect errors in the IRC gateway.
146 - support T and G sequences in cfpod.
147
1482.77 Sun Feb 1 16:30:48 CET 2009
149 - convert me command from per-map to chat, which makes more sense, also
150 document it.
151 - more than one spellbooks of same class can now be given
152 in class selection.
153 - adjusted the starting_spell.trs treasure list to the recent
154 spell rebalancements.
155 - the IRC gateway filters IRC colors now.
156
1572.76 Sat Jan 17 08:36:51 CET 2009
158 - (arch) fix quiver of Holding Bolts.
159 - applying unpaid items will now examine them.
160 - add "What" column to body command, showing items in that slot.
161 - redesigned and rebalanced lamps and torches.
162 - add "..." to item names that have been shortened.
163 - fixed "assign" function that squeezes strings into fixed length.
164 - add cursed effect to lamps and (some) torches.
165 - fixed bad assigned crafting skills and their tools.
166
1672.75 Fri Jan 9 16:13:30 CET 2009
168 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
169 - fix a bug in the nimbus extension that allowed players to cheat.
170 - make monster smell logic dependent on their wisdom stat.
171 - put the death reason into a separate tab.
172 - converted "connected" slot to string, cleanly got rid of some ugly
173 hacks such as the path_attuned hack.
174 - introduce shstr_tmp for fast temporary shstr passing.
175 - replace one-at-a-time hash by faster than smaller FNV-1a hash
176 when hashing strings.
177 - sanitized alchemy-like skills and cauldrons to check earlier
178 whether the right cauldron is used.
179 - considerably optimise shared string implementation by
180 making its null value a compiletime constant.
181 - use shared string matching insteafd of strcmp in a lot of places,
182 as well as using shstr_cmp to pass shared stringsa round efficiently,
183 for lots of code size savings.
184 - monsters which breed new monsters shouldn't breed new monsters when
185 they are sleeping: generators now check for the sleeping flag.
186 - tell gcc not to excessively inline some perl interface functions.
187 - remove marking rune length limit.
188 - fix formatting of cfpod when a verbatim block was following
189 a single newline.
190 - move resistances, statistics and showpets command output into tabs.
191 - implement map scripts that can replace the boulder logic without
192 having to write extensions.
26 193
272.74 Mon Dec 29 15:23:38 CET 2008 1942.74 Mon Dec 29 15:23:38 CET 2008
28 - fix a longstanding bug that teared multipart monsters 195 - fix a longstanding bug that teared multipart monsters
29 at map boundaries apart. 196 at map boundaries apart.
30 - temporarily make permanently invisible player visible when 197 - temporarily make permanently invisible player visible when
453 (this fixes the jeweler skill). 620 (this fixes the jeweler skill).
454 - back-to-back perl_reloads don't freeze the ticker anymore. 621 - back-to-back perl_reloads don't freeze the ticker anymore.
455 - convert cfutil from Event to EV (forgot to do this earlier...). 622 - convert cfutil from Event to EV (forgot to do this earlier...).
456 - move tombstone to real map if player died due to cave-in (even if 623 - move tombstone to real map if player died due to cave-in (even if
457 it has reset, which is better than putting it on the savebed, also as 624 it has reset, which is better than putting it on the savebed, also as
458 proof that the palyer didn't use a savebed). 625 proof that the player didn't use a savebed).
459 626
4602.4 Sun Jan 13 13:41:29 CET 2008 6272.4 Sun Jan 13 13:41:29 CET 2008
461 - work around perl bug in configure perl module version check. 628 - work around perl bug in configure perl module version check.
462 - fix bug in golem move code that would cause a crash at tiling borders. 629 - fix bug in golem move code that would cause a crash at tiling borders.
463 - fix a freeze bug when looking for an arrow in the inventory. 630 - fix a freeze bug when looking for an arrow in the inventory.

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