--- deliantra/server/Changes 2008/12/31 17:35:37 1.312 +++ deliantra/server/Changes 2009/01/01 20:49:48 1.318 @@ -22,9 +22,18 @@ TODO: health bars for earthwalls seem to start at 100% end die at 50% - make monster smell logic dependent on their wisdom stat. + - put the detah reason into a separate tab. - introduce shstr_tmp for fast temporary shstr passing. - replace one-at-a-time hash by faster than smaller FNV-1a hash when hashing strings. + - considerably optimise shared string implementation by + making its null value a compiletime constant. + - use shared string matching insteafd of strcmp in a lot of places, + as well as using shstr_cmp to pass shared stringsa round efficiently, + for lots of code size savings. + - monsters which breed new monsters shouldn't breed new monsters when + they are sleeping: generators now check for the sleeping flag. + - tell gcc not to excessively inline some perl interface functions. 2.74 Mon Dec 29 15:23:38 CET 2008 - fix a longstanding bug that teared multipart monsters