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Comparing deliantra/server/Changes (file contents):
Revision 1.312 by root, Wed Dec 31 17:35:37 2008 UTC vs.
Revision 1.441 by root, Tue Oct 20 07:18:11 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power.
13 - improve the look of generated books.
14 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255.
18 - support sub-matches in () inside match expressions, not just conditions.
19 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
20 and perl.
21 - create simpler match expression compiles in many common cases-
22 - reduce object size by removing obsolete "seen_by" member.
23 - removed the rather broken make_list_like utility function, taking advantage
24 of the new dynbuf::splice function (which gave an unexpected net win
25 in code size...).
26 - banish strncpy from the server, speed up and simplify sending item
27 descriptions to the client considerably.
12 28
13TODO: strange rign oif acid artifact description/story looks weird. 292.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 30 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 31 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 32 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 33 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 34 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 35 allowed players to sometimes walk onto spaces they should not be able to
36 walk on.
37 - fix an exploit where inscription/marking runes could execute arbitrary code.
38 - examining an object now dumps the serialised object form when the user
39 is a wizard (wizlook).
40 - altars no longer accept unpaid items.
41 - party spells didn't work all that well.
42 - added complex object matching framework (cf::match), and make altars
43 and pedestals use it.
44 - identified skill-tools show what skill they grant.
45 - display the duration of change_ability spells when examining them
46 (missing: protection spells, but they are a hack...).
47 - improve effectiveness of special foods created by woodsman skill,
48 adding more variety to the different mushrooms.
49 - fix a minor cfpod formatting bug.
50 - do not talk about the hintmode so much - die-hards are expected to find
51 the hintmode setting on the settings page.
52 - IPO no longer lies about prices; prices tweaked.
53 - clarified that all deliantra-specific parts are under the Affero GPL.
54 - enable the object loader to also dump archetypes.
55 - (maps) fix guild teleporters to Pupland Terminal.
56 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
57 - force the initial face when loading an object that is time-animated
58 or a monster, so it does not have to be specified anymore.
59 - fix a bug where recasting an ability changing spell could shorten
60 its remaining duration.
61 - fix pedestal and floor building with builder.
62 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
63 - fix a broken bow-related speed optimisation by using splay - speed
64 up splay operations as well.
65 - use NDI_CLEAR for the body command, and make it use observe.
66 - implement introspection data for C++ classes (%REFLECT).
67 - (arch) add name_pl fields and documentation for building materials.
68 - (maps) random fountains no longer generate permanent stat increases.
69 - fix transmutation alchemy.
70 - speed up many frequently-invoked C->perl callbacks.
71 - added complex object matching framework, to be used in altars and the like.
72 - switch to YAML::XS from YAML.
20 73
21TODO: greeting message on what to do in dialog after race selection. 742.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 75 - fix the "screen stays black on login" bug and remove debug instrumentation
76 that ultimately was not helpful to catch it :)
77 - split outer_env into outer_env and outer_env_self, and fix
78 all callers to use either one or the other, as appropriate. This
79 fixes the (rather fragile) light spell, maybe others.
80 - fixed an overflow and exploit in the bank/payment code.
81 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
82 to explain the skill a bit more.
83 - removed a buggy check for zero attacktype. So that we might find
84 the real bugs in the archs/maps/objects.
85 - Fixed enabling torches with lighters.
86 - (maps) Added Heaven Town region.
87 - (arch+maps) Fixed & normalized warriors on map
88 /quests/peterm/CTower/Barracks.
89 - fix the light spell (and possibly diseases and other lights).
90 - (arch) The clawing skill didn't have the physical attacktype.
91 - (maps) make the greenway accessible again - this bug was introduced
92 a long time ago, and similar cases are still to be found in the maps.
93 - make the socket_timeout configurable in the code (but not yet for users).
94 - earth wall health bar is now correct.
95
962.79 Tue Jul 28 00:56:36 CEST 2009
97 - IO::AIO chaged to using eventfd internally - updated server to not
98 freeze with IO::AIO anymore due this change.
99 - avoid a crash when a player tries to apply a lighter.
100 - allow a spell argument for dimension door.
101 - move shop item listing and some otherstuff into the info tab.
102 - avoid crashes when non-players cast party spells.
103 - fix a crash in get_spell_by_name (for learn_spell).
104 - added pyromancer class with graphics (by Job Vranish).
105 - small improvement of the number of potions in shops
106 (by Job Vranish).
107 - added a few party spells (by Job Vranish).
108 - use a common message dynbuf.
109 - destroying tear down objects will now use the full hp range
110 for animation and will only destroy/lastframe when hp < 0.
111 - allow monsters to use earth to dust.
112 - use manhattan distance for get_rangevector_from_mapcoord, just as
113 in get_rangevector.
114 - los updates now correctly take tiled maps into account.
115 - do los updates even on maps without darkness.
116 - fixed quiver of holding bolts to be able to hold bolts.
117 - upgrade to IO::AIO 3.21.
118 - fixed show invisible, to show objects of type CONTAINER.
119 - properly catching exceptions from callback in irc.ext.
120 - fixed a potentially hazardous bug in cfpod regarding Z<>.
121 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
122 - (arch) added hint about usage to Slag Ex.
123 - (maps) /darcap/quest/water sea1 tile are now passable by players,
124 like the rest.
125 - (maps) added /heaven/gem_shop by Boes.
126 - (arch+maps) added rate limited converter and adjusted
127 /elmex/mana_fountain.
128 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
129 - reduce size of casting_time, move_status, attack_movement,
130 last_heal and last_sp slots, squeezing some more space out of struct
131 object, also declare expmul as constant 1.0, as it isn't used
132 anywhere.
133
1342.78 Sun Apr 5 20:04:29 CEST 2009
135 - fixed bug in alchemy, where finding the right object for enhancements
136 didn't work.
137 - aggressively merge spell effects and do not allow more than 5 spell
138 effects (w.r.t. put_more) per mapspace, to give the server a chance
139 to survive a hundred deathsheads.
140 - correctly clear op->env when inserting onto map, this was a potentially
141 disastrous bug of unfortunately unknown proportions...
142 - fix cone-spell symmetry that was broken for direction 8.
143 - use gender-neutral place descriptions for invite.
144 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
145 Thanks go to Lisa Larsen!
146 - remove support for colour reducing 32x32 images (no cfclient support
147 anymore).
148 - actually mention the literacy level when it is too low to learn the spell.
149 - use better dependency tracking for include/keyword.h.
150 - add accept-invitation and suicide to the list of asynchronous commands,
151 so it is possible to invite somebody out of some stck-till-death traps,
152 or simply to commit suicide.
153 - replace the "ignoring delayed commands" message by something more useful
154 (cf. cunning gnome freezeing issue).
155 - various fixes for weapon improvements.
156 - fixed small bug with handling connect errors in the IRC gateway.
157 - support T and G sequences in cfpod.
158
1592.77 Sun Feb 1 16:30:48 CET 2009
160 - convert me command from per-map to chat, which makes more sense, also
161 document it.
162 - more than one spellbooks of same class can now be given
163 in class selection.
164 - adjusted the starting_spell.trs treasure list to the recent
165 spell rebalancements.
166 - the IRC gateway filters IRC colors now.
167
1682.76 Sat Jan 17 08:36:51 CET 2009
169 - (arch) fix quiver of Holding Bolts.
170 - applying unpaid items will now examine them.
171 - add "What" column to body command, showing items in that slot.
172 - redesigned and rebalanced lamps and torches.
173 - add "..." to item names that have been shortened.
174 - fixed "assign" function that squeezes strings into fixed length.
175 - add cursed effect to lamps and (some) torches.
176 - fixed bad assigned crafting skills and their tools.
23 177
1782.75 Fri Jan 9 16:13:30 CET 2009
179 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
180 - fix a bug in the nimbus extension that allowed players to cheat.
24 - make monster smell logic dependent on their wisdom stat. 181 - make monster smell logic dependent on their wisdom stat.
182 - put the death reason into a separate tab.
183 - converted "connected" slot to string, cleanly got rid of some ugly
184 hacks such as the path_attuned hack.
25 - introduce shstr_tmp for fast temporary shstr passing. 185 - introduce shstr_tmp for fast temporary shstr passing.
26 - replace one-at-a-time hash by faster than smaller FNV-1a hash 186 - replace one-at-a-time hash by faster than smaller FNV-1a hash
27 when hashing strings. 187 when hashing strings.
188 - sanitized alchemy-like skills and cauldrons to check earlier
189 whether the right cauldron is used.
190 - considerably optimise shared string implementation by
191 making its null value a compiletime constant.
192 - use shared string matching insteafd of strcmp in a lot of places,
193 as well as using shstr_cmp to pass shared stringsa round efficiently,
194 for lots of code size savings.
195 - monsters which breed new monsters shouldn't breed new monsters when
196 they are sleeping: generators now check for the sleeping flag.
197 - tell gcc not to excessively inline some perl interface functions.
198 - remove marking rune length limit.
199 - fix formatting of cfpod when a verbatim block was following
200 a single newline.
201 - move resistances, statistics and showpets command output into tabs.
202 - implement map scripts that can replace the boulder logic without
203 having to write extensions.
28 204
292.74 Mon Dec 29 15:23:38 CET 2008 2052.74 Mon Dec 29 15:23:38 CET 2008
30 - fix a longstanding bug that teared multipart monsters 206 - fix a longstanding bug that teared multipart monsters
31 at map boundaries apart. 207 at map boundaries apart.
32 - temporarily make permanently invisible player visible when 208 - temporarily make permanently invisible player visible when
455 (this fixes the jeweler skill). 631 (this fixes the jeweler skill).
456 - back-to-back perl_reloads don't freeze the ticker anymore. 632 - back-to-back perl_reloads don't freeze the ticker anymore.
457 - convert cfutil from Event to EV (forgot to do this earlier...). 633 - convert cfutil from Event to EV (forgot to do this earlier...).
458 - move tombstone to real map if player died due to cave-in (even if 634 - move tombstone to real map if player died due to cave-in (even if
459 it has reset, which is better than putting it on the savebed, also as 635 it has reset, which is better than putting it on the savebed, also as
460 proof that the palyer didn't use a savebed). 636 proof that the player didn't use a savebed).
461 637
4622.4 Sun Jan 13 13:41:29 CET 2008 6382.4 Sun Jan 13 13:41:29 CET 2008
463 - work around perl bug in configure perl module version check. 639 - work around perl bug in configure perl module version check.
464 - fix bug in golem move code that would cause a crash at tiling borders. 640 - fix bug in golem move code that would cause a crash at tiling borders.
465 - fix a freeze bug when looking for an arrow in the inventory. 641 - fix a freeze bug when looking for an arrow in the inventory.

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