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Comparing deliantra/server/Changes (file contents):
Revision 1.312 by root, Wed Dec 31 17:35:37 2008 UTC vs.
Revision 1.314 by root, Thu Jan 1 11:41:16 2009 UTC

23 23
24 - make monster smell logic dependent on their wisdom stat. 24 - make monster smell logic dependent on their wisdom stat.
25 - introduce shstr_tmp for fast temporary shstr passing. 25 - introduce shstr_tmp for fast temporary shstr passing.
26 - replace one-at-a-time hash by faster than smaller FNV-1a hash 26 - replace one-at-a-time hash by faster than smaller FNV-1a hash
27 when hashing strings. 27 when hashing strings.
28 - considerably optimise shared string implementation by
29 making it's null value a compiletime constant.
30 - use shared string matching insteafd of strcmp in a lot of places,
31 as well as using shstr_cmp to pass shared stringsa round efficiently,
32 for lots of code size savings.
28 33
292.74 Mon Dec 29 15:23:38 CET 2008 342.74 Mon Dec 29 15:23:38 CET 2008
30 - fix a longstanding bug that teared multipart monsters 35 - fix a longstanding bug that teared multipart monsters
31 at map boundaries apart. 36 at map boundaries apart.
32 - temporarily make permanently invisible player visible when 37 - temporarily make permanently invisible player visible when

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