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Comparing deliantra/server/Changes (file contents):
Revision 1.314 by root, Thu Jan 1 11:41:16 2009 UTC vs.
Revision 1.338 by elmex, Sun Jan 25 17:36:42 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4 - more than one spellbooks of same class can now be given
5TODO: xs-warn doesn't end up in server log. 5 in class selection.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - adjusted the starting_spell.trs treasure list to the recent
7TODO: inscription cannot be readied. 7 spell rebalancements.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - the IRC gateway filters IRC colors now.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 9
13TODO: strange rign oif acid artifact description/story looks weird. 102.76 Sat Jan 17 08:36:51 CET 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 11 - (arch) fix quiver of Holding Bolts.
15TODO: no detah messages for arena anymore 12 - applying unpaid items will now examine them.
16TODO: remove curse should *maybe* work on players themselves 13 - add "What" column to body command, showing items in that slot.
17TODO: remove curse in glyph/rune doesn't have any effect? 14 - redesigned and rebalanced lamps and torches.
18TODO: nothing is written on it -> log-1 15 - add "..." to item names that have been shortened.
19TODO: rewrite highscore code 16 - fixed "assign" function that squeezes strings into fixed length.
20 17 - add cursed effect to lamps and (some) torches.
21TODO: greeting message on what to do in dialog after race selection. 18 - fixed bad assigned crafting skills and their tools.
22TODO: health bars for earthwalls seem to start at 100% end die at 50%
23 19
202.75 Fri Jan 9 16:13:30 CET 2009
21 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
22 - fix a bug in the nimbus extension that allowed players to cheat.
24 - make monster smell logic dependent on their wisdom stat. 23 - make monster smell logic dependent on their wisdom stat.
24 - put the death reason into a separate tab.
25 - converted "connected" slot to string, cleanly got rid of some ugly
26 hacks such as the path_attuned hack.
25 - introduce shstr_tmp for fast temporary shstr passing. 27 - introduce shstr_tmp for fast temporary shstr passing.
26 - replace one-at-a-time hash by faster than smaller FNV-1a hash 28 - replace one-at-a-time hash by faster than smaller FNV-1a hash
27 when hashing strings. 29 when hashing strings.
30 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used.
28 - considerably optimise shared string implementation by 32 - considerably optimise shared string implementation by
29 making it's null value a compiletime constant. 33 making its null value a compiletime constant.
30 - use shared string matching insteafd of strcmp in a lot of places, 34 - use shared string matching insteafd of strcmp in a lot of places,
31 as well as using shstr_cmp to pass shared stringsa round efficiently, 35 as well as using shstr_cmp to pass shared stringsa round efficiently,
32 for lots of code size savings. 36 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit.
41 - fix formatting of cfpod when a verbatim block was following
42 a single newline.
43 - move resistances, statistics and showpets command output into tabs.
44 - implement map scripts that can replace the boulder logic without
45 having to write extensions.
33 46
342.74 Mon Dec 29 15:23:38 CET 2008 472.74 Mon Dec 29 15:23:38 CET 2008
35 - fix a longstanding bug that teared multipart monsters 48 - fix a longstanding bug that teared multipart monsters
36 at map boundaries apart. 49 at map boundaries apart.
37 - temporarily make permanently invisible player visible when 50 - temporarily make permanently invisible player visible when
460 (this fixes the jeweler skill). 473 (this fixes the jeweler skill).
461 - back-to-back perl_reloads don't freeze the ticker anymore. 474 - back-to-back perl_reloads don't freeze the ticker anymore.
462 - convert cfutil from Event to EV (forgot to do this earlier...). 475 - convert cfutil from Event to EV (forgot to do this earlier...).
463 - move tombstone to real map if player died due to cave-in (even if 476 - move tombstone to real map if player died due to cave-in (even if
464 it has reset, which is better than putting it on the savebed, also as 477 it has reset, which is better than putting it on the savebed, also as
465 proof that the palyer didn't use a savebed). 478 proof that the player didn't use a savebed).
466 479
4672.4 Sun Jan 13 13:41:29 CET 2008 4802.4 Sun Jan 13 13:41:29 CET 2008
468 - work around perl bug in configure perl module version check. 481 - work around perl bug in configure perl module version check.
469 - fix bug in golem move code that would cause a crash at tiling borders. 482 - fix bug in golem move code that would cause a crash at tiling borders.
470 - fix a freeze bug when looking for an arrow in the inventory. 483 - fix a freeze bug when looking for an arrow in the inventory.

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