--- deliantra/server/Changes 2009/01/01 16:32:53 1.316 +++ deliantra/server/Changes 2009/01/01 18:35:48 1.317 @@ -22,6 +22,7 @@ TODO: health bars for earthwalls seem to start at 100% end die at 50% - make monster smell logic dependent on their wisdom stat. + - put the detah reason into a separate tab. - introduce shstr_tmp for fast temporary shstr passing. - replace one-at-a-time hash by faster than smaller FNV-1a hash when hashing strings.