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Comparing deliantra/server/Changes (file contents):
Revision 1.317 by root, Thu Jan 1 18:35:48 2009 UTC vs.
Revision 1.321 by root, Sun Jan 4 22:39:59 2009 UTC

19TODO: rewrite highscore code 19TODO: rewrite highscore code
20 20
21TODO: greeting message on what to do in dialog after race selection. 21TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 22TODO: health bars for earthwalls seem to start at 100% end die at 50%
23 23
24 - fix a bug in the nimbus extension that allowed players to cheat.
24 - make monster smell logic dependent on their wisdom stat. 25 - make monster smell logic dependent on their wisdom stat.
25 - put the detah reason into a separate tab. 26 - put the detah reason into a separate tab.
26 - introduce shstr_tmp for fast temporary shstr passing. 27 - introduce shstr_tmp for fast temporary shstr passing.
27 - replace one-at-a-time hash by faster than smaller FNV-1a hash 28 - replace one-at-a-time hash by faster than smaller FNV-1a hash
28 when hashing strings. 29 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used.
29 - considerably optimise shared string implementation by 32 - considerably optimise shared string implementation by
30 making its null value a compiletime constant. 33 making its null value a compiletime constant.
31 - use shared string matching insteafd of strcmp in a lot of places, 34 - use shared string matching insteafd of strcmp in a lot of places,
32 as well as using shstr_cmp to pass shared stringsa round efficiently, 35 as well as using shstr_cmp to pass shared stringsa round efficiently,
33 for lots of code size savings. 36 for lots of code size savings.
34 - monsters which breed new monsters shouldn't breed new monsters when 37 - monsters which breed new monsters shouldn't breed new monsters when
35 they are sleeping: generators now check for the sleeping flag. 38 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions.
36 40
372.74 Mon Dec 29 15:23:38 CET 2008 412.74 Mon Dec 29 15:23:38 CET 2008
38 - fix a longstanding bug that teared multipart monsters 42 - fix a longstanding bug that teared multipart monsters
39 at map boundaries apart. 43 at map boundaries apart.
40 - temporarily make permanently invisible player visible when 44 - temporarily make permanently invisible player visible when
463 (this fixes the jeweler skill). 467 (this fixes the jeweler skill).
464 - back-to-back perl_reloads don't freeze the ticker anymore. 468 - back-to-back perl_reloads don't freeze the ticker anymore.
465 - convert cfutil from Event to EV (forgot to do this earlier...). 469 - convert cfutil from Event to EV (forgot to do this earlier...).
466 - move tombstone to real map if player died due to cave-in (even if 470 - move tombstone to real map if player died due to cave-in (even if
467 it has reset, which is better than putting it on the savebed, also as 471 it has reset, which is better than putting it on the savebed, also as
468 proof that the palyer didn't use a savebed). 472 proof that the player didn't use a savebed).
469 473
4702.4 Sun Jan 13 13:41:29 CET 2008 4742.4 Sun Jan 13 13:41:29 CET 2008
471 - work around perl bug in configure perl module version check. 475 - work around perl bug in configure perl module version check.
472 - fix bug in golem move code that would cause a crash at tiling borders. 476 - fix bug in golem move code that would cause a crash at tiling borders.
473 - fix a freeze bug when looking for an arrow in the inventory. 477 - fix a freeze bug when looking for an arrow in the inventory.

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