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Comparing deliantra/server/Changes (file contents):
Revision 1.317 by root, Thu Jan 1 18:35:48 2009 UTC vs.
Revision 1.380 by root, Sun Jun 28 16:46:49 2009 UTC

13TODO: strange rign oif acid artifact description/story looks weird. 13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 14TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 15TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 16TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 17TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 18TODO: rewrite highscore code
20 19
21TODO: greeting message on what to do in dialog after race selection. 20TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 21TODO: health bars for earthwalls seem to start at 100% end die at 50%
22
23
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: autopickup in shop
39TODO: quit charcetr doesn't nuke in-memory per-player maps
40
41TODO: #d# in login.ext
42 - avoid a crash when a player tries to apply a lighter.
43 - allow a spell argument for dimension door.
44 - move shop item listing and some otherstuff into the info tab.
45 - avoid crashes when non-players cast party spells.
46 - fix a crash in get_spell_by_name (for learn_spell).
47 - added pyromancer class with graphics (by Job Vranish).
48 - small improvement of the number of potions in shops
49 (by Job Vranish).
50 - added a few party spells (by Job Vranish).
51 - use a common message dynbuf.
52 - destroying tear down objects will now use the full hp range
53 for animation and will only destroy/lastframe when hp < 0.
54 - allow monsters to use earth to dust.
55 - use manhattan distance for get_rangevector_from_mapcoord, just as
56 in get_rangevector.
57 - los updates now correctly take tiled maps into account.
58 - do los updates even on maps without darkness.
59 - fixed quiver of holding bolts to be able to hold bolts.
60 - upgrade to IO::AIO 3.21.
61 - fixed show invisible, to show objects of type CONTAINER.
62 - properly catching exceptions from callback in irc.ext.
63 - fixed a potentially hazardous bug in cfpod regarding Z<>.
64 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
65 - (arch) added hint about usage to Slag Ex.
66 - (maps) /darcap/quest/water sea1 tile are now passable by players,
67 like the rest.
68 - (maps) added /heaven/gem_shop by Boes.
69 - (arch+maps) added rate limited converter and adjusted
70 /elmex/mana_fountain.
71 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
72 - reduce size of casting_time, move_status, attack_movement,
73 last_heal and last_sp slots, squeezing some more space out of struct
74 object, also declare expmul as constant 1.0, as it isn't used
75 anywhere.
76
772.78 Sun Apr 5 20:04:29 CEST 2009
78 - fixed bug in alchemy, where finding the right object for enhancements
79 didn't work.
80 - aggressively merge spell effects and do not allow more than 5 spell
81 effects (w.r.t. put_more) per mapspace, to give the server a chance
82 to survive a hundred deathsheads.
83 - correctly clear op->env when inserting onto map, this was a potentially
84 disastrous bug of unfortunately unknown proportions...
85 - fix cone-spell symmetry that was broken for direction 8.
86 - use gender-neutral place descriptions for invite.
87 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
88 Thanks go to Lisa Larsen!
89 - remove support for colour reducing 32x32 images (no cfclient support
90 anymore).
91 - actually mention the literacy level when it is too low to learn the spell.
92 - use better dependency tracking for include/keyword.h.
93 - add accept-invitation and suicide to the list of asynchronous commands,
94 so it is possible to invite somebody out of some stck-till-death traps,
95 or simply to commit suicide.
96 - replace the "ignoring delayed commands" message by something more useful
97 (cf. cunning gnome freezeing issue).
98 - various fixes for weapon improvements.
99 - fixed small bug with handling connect errors in the IRC gateway.
100 - support T and G sequences in cfpod.
101
1022.77 Sun Feb 1 16:30:48 CET 2009
103 - convert me command from per-map to chat, which makes more sense, also
104 document it.
105 - more than one spellbooks of same class can now be given
106 in class selection.
107 - adjusted the starting_spell.trs treasure list to the recent
108 spell rebalancements.
109 - the IRC gateway filters IRC colors now.
110
1112.76 Sat Jan 17 08:36:51 CET 2009
112 - (arch) fix quiver of Holding Bolts.
113 - applying unpaid items will now examine them.
114 - add "What" column to body command, showing items in that slot.
115 - redesigned and rebalanced lamps and torches.
116 - add "..." to item names that have been shortened.
117 - fixed "assign" function that squeezes strings into fixed length.
118 - add cursed effect to lamps and (some) torches.
119 - fixed bad assigned crafting skills and their tools.
23 120
1212.75 Fri Jan 9 16:13:30 CET 2009
122 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
123 - fix a bug in the nimbus extension that allowed players to cheat.
24 - make monster smell logic dependent on their wisdom stat. 124 - make monster smell logic dependent on their wisdom stat.
25 - put the detah reason into a separate tab. 125 - put the death reason into a separate tab.
126 - converted "connected" slot to string, cleanly got rid of some ugly
127 hacks such as the path_attuned hack.
26 - introduce shstr_tmp for fast temporary shstr passing. 128 - introduce shstr_tmp for fast temporary shstr passing.
27 - replace one-at-a-time hash by faster than smaller FNV-1a hash 129 - replace one-at-a-time hash by faster than smaller FNV-1a hash
28 when hashing strings. 130 when hashing strings.
131 - sanitized alchemy-like skills and cauldrons to check earlier
132 whether the right cauldron is used.
29 - considerably optimise shared string implementation by 133 - considerably optimise shared string implementation by
30 making its null value a compiletime constant. 134 making its null value a compiletime constant.
31 - use shared string matching insteafd of strcmp in a lot of places, 135 - use shared string matching insteafd of strcmp in a lot of places,
32 as well as using shstr_cmp to pass shared stringsa round efficiently, 136 as well as using shstr_cmp to pass shared stringsa round efficiently,
33 for lots of code size savings. 137 for lots of code size savings.
34 - monsters which breed new monsters shouldn't breed new monsters when 138 - monsters which breed new monsters shouldn't breed new monsters when
35 they are sleeping: generators now check for the sleeping flag. 139 they are sleeping: generators now check for the sleeping flag.
140 - tell gcc not to excessively inline some perl interface functions.
141 - remove marking rune length limit.
142 - fix formatting of cfpod when a verbatim block was following
143 a single newline.
144 - move resistances, statistics and showpets command output into tabs.
145 - implement map scripts that can replace the boulder logic without
146 having to write extensions.
36 147
372.74 Mon Dec 29 15:23:38 CET 2008 1482.74 Mon Dec 29 15:23:38 CET 2008
38 - fix a longstanding bug that teared multipart monsters 149 - fix a longstanding bug that teared multipart monsters
39 at map boundaries apart. 150 at map boundaries apart.
40 - temporarily make permanently invisible player visible when 151 - temporarily make permanently invisible player visible when
463 (this fixes the jeweler skill). 574 (this fixes the jeweler skill).
464 - back-to-back perl_reloads don't freeze the ticker anymore. 575 - back-to-back perl_reloads don't freeze the ticker anymore.
465 - convert cfutil from Event to EV (forgot to do this earlier...). 576 - convert cfutil from Event to EV (forgot to do this earlier...).
466 - move tombstone to real map if player died due to cave-in (even if 577 - move tombstone to real map if player died due to cave-in (even if
467 it has reset, which is better than putting it on the savebed, also as 578 it has reset, which is better than putting it on the savebed, also as
468 proof that the palyer didn't use a savebed). 579 proof that the player didn't use a savebed).
469 580
4702.4 Sun Jan 13 13:41:29 CET 2008 5812.4 Sun Jan 13 13:41:29 CET 2008
471 - work around perl bug in configure perl module version check. 582 - work around perl bug in configure perl module version check.
472 - fix bug in golem move code that would cause a crash at tiling borders. 583 - fix bug in golem move code that would cause a crash at tiling borders.
473 - fix a freeze bug when looking for an arrow in the inventory. 584 - fix a freeze bug when looking for an arrow in the inventory.

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