--- deliantra/server/Changes 2009/01/01 18:35:48 1.317 +++ deliantra/server/Changes 2009/09/17 00:07:04 1.399 @@ -1,31 +1,171 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. +TODO: books head2, possibly after verbatim (prison de...) TODO: emergency swap mode is not working -TODO: xs-warn doesn't end up in server log. TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} + (when picking up a bomb quickly enough) TODO: inscription cannot be readied. TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville TODO: reasy_skill find traps does nto unapply the range slot item (bow) -TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? -TODO: worldmaps still get loaded on startup before the gridmap is ready - +TODO: /sisters/necro_ruin1, floor falls through the trapdoor? TODO: strange rign oif acid artifact description/story looks weird. -TODO: destry_inv() should destroy, drop_inv_to_ground method? TODO: no detah messages for arena anymore TODO: remove curse should *maybe* work on players themselves TODO: remove curse in glyph/rune doesn't have any effect? -TODO: nothing is written on it -> log-1 TODO: rewrite highscore code TODO: greeting message on what to do in dialog after race selection. -TODO: health bars for earthwalls seem to start at 100% end die at 50% +TODO: animations should force the first frame on loading, at least if... time-animated + + +2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) +2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. + +2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster +2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) +2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) +2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) + + +TODO: autopickup in shop +TODO: quit charcetr doesn't nuke in-memory per-player maps +TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp +TODO: farmwife doesn't react to guuh's head? +TODO: shop mats should use the nesrest other shopmat, always. + + - display spell description for spellbooks, rods, wands, potion and scrolls, + but not horns (to make them more useful for content-creators). + - examining an object now dumps the serialised object form when the user + is a wizard. + - display the duration of change_ability spells when examining them + (missing: protection spells, but they are a hack...). + - fix a minor cfpod formatting bug. + - do not talk about the hintmode so much - die-hards are expected to find + the hintmode setting on the settings page. + - enable the object loader to also dump archetypes. + +2.80 Tue Sep 15 20:22:31 CEST 2009 + - fix the "screen stays black on login" bug and remove debug instrumentation + that ultimately was not helpful to catch it :) + - split outer_env into outer_env and outer_env_self, and fix + all callers to use either one or the other, as appropriate. This + fixes the (rather fragile) light spell, maybe others. + - fixed an overflow and exploit in the bank/payment code. + - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' + to explain the skill a bit more. + - removed a buggy check for zero attacktype. So that we might find + the real bugs in the archs/maps/objects. + - Fixed enabling torches with lighters. + - (maps) Added Heaven Town region. + - (arch+maps) Fixed & normalized warriors on map + /quests/peterm/CTower/Barracks. + - fix the light spell (and possibly diseases and other lights). + - (arch) The clawing skill didn't have the physical attacktype. + - (maps) make the greenway accessible again - this bug was introduced + a long time ago, and similar cases are still to be found in the maps. + - make the socket_timeout configurable in the code (but not yet for users). + - earth wall health bar is now correct. + +2.79 Tue Jul 28 00:56:36 CEST 2009 + - IO::AIO chaged to using eventfd internally - updated server to not + freeze with IO::AIO anymore due this change. + - avoid a crash when a player tries to apply a lighter. + - allow a spell argument for dimension door. + - move shop item listing and some otherstuff into the info tab. + - avoid crashes when non-players cast party spells. + - fix a crash in get_spell_by_name (for learn_spell). + - added pyromancer class with graphics (by Job Vranish). + - small improvement of the number of potions in shops + (by Job Vranish). + - added a few party spells (by Job Vranish). + - use a common message dynbuf. + - destroying tear down objects will now use the full hp range + for animation and will only destroy/lastframe when hp < 0. + - allow monsters to use earth to dust. + - use manhattan distance for get_rangevector_from_mapcoord, just as + in get_rangevector. + - los updates now correctly take tiled maps into account. + - do los updates even on maps without darkness. + - fixed quiver of holding bolts to be able to hold bolts. + - upgrade to IO::AIO 3.21. + - fixed show invisible, to show objects of type CONTAINER. + - properly catching exceptions from callback in irc.ext. + - fixed a potentially hazardous bug in cfpod regarding Z<>. + - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. + - (arch) added hint about usage to Slag Ex. + - (maps) /darcap/quest/water sea1 tile are now passable by players, + like the rest. + - (maps) added /heaven/gem_shop by Boes. + - (arch+maps) added rate limited converter and adjusted + /elmex/mana_fountain. + - store arrow->slaying in custom_name, to get rid of the spellarg slot. + - reduce size of casting_time, move_status, attack_movement, + last_heal and last_sp slots, squeezing some more space out of struct + object, also declare expmul as constant 1.0, as it isn't used + anywhere. + +2.78 Sun Apr 5 20:04:29 CEST 2009 + - fixed bug in alchemy, where finding the right object for enhancements + didn't work. + - aggressively merge spell effects and do not allow more than 5 spell + effects (w.r.t. put_more) per mapspace, to give the server a chance + to survive a hundred deathsheads. + - correctly clear op->env when inserting onto map, this was a potentially + disastrous bug of unfortunately unknown proportions... + - fix cone-spell symmetry that was broken for direction 8. + - use gender-neutral place descriptions for invite. + - (arch) new faces for alchemist class, wizard class and quetzalcoatl race. + Thanks go to Lisa Larsen! + - remove support for colour reducing 32x32 images (no cfclient support + anymore). + - actually mention the literacy level when it is too low to learn the spell. + - use better dependency tracking for include/keyword.h. + - add accept-invitation and suicide to the list of asynchronous commands, + so it is possible to invite somebody out of some stck-till-death traps, + or simply to commit suicide. + - replace the "ignoring delayed commands" message by something more useful + (cf. cunning gnome freezeing issue). + - various fixes for weapon improvements. + - fixed small bug with handling connect errors in the IRC gateway. + - support T and G sequences in cfpod. + +2.77 Sun Feb 1 16:30:48 CET 2009 + - convert me command from per-map to chat, which makes more sense, also + document it. + - more than one spellbooks of same class can now be given + in class selection. + - adjusted the starting_spell.trs treasure list to the recent + spell rebalancements. + - the IRC gateway filters IRC colors now. + +2.76 Sat Jan 17 08:36:51 CET 2009 + - (arch) fix quiver of Holding Bolts. + - applying unpaid items will now examine them. + - add "What" column to body command, showing items in that slot. + - redesigned and rebalanced lamps and torches. + - add "..." to item names that have been shortened. + - fixed "assign" function that squeezes strings into fixed length. + - add cursed effect to lamps and (some) torches. + - fixed bad assigned crafting skills and their tools. +2.75 Fri Jan 9 16:13:30 CET 2009 + - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. + - fix a bug in the nimbus extension that allowed players to cheat. - make monster smell logic dependent on their wisdom stat. - - put the detah reason into a separate tab. + - put the death reason into a separate tab. + - converted "connected" slot to string, cleanly got rid of some ugly + hacks such as the path_attuned hack. - introduce shstr_tmp for fast temporary shstr passing. - replace one-at-a-time hash by faster than smaller FNV-1a hash when hashing strings. + - sanitized alchemy-like skills and cauldrons to check earlier + whether the right cauldron is used. - considerably optimise shared string implementation by making its null value a compiletime constant. - use shared string matching insteafd of strcmp in a lot of places, @@ -33,6 +173,13 @@ for lots of code size savings. - monsters which breed new monsters shouldn't breed new monsters when they are sleeping: generators now check for the sleeping flag. + - tell gcc not to excessively inline some perl interface functions. + - remove marking rune length limit. + - fix formatting of cfpod when a verbatim block was following + a single newline. + - move resistances, statistics and showpets command output into tabs. + - implement map scripts that can replace the boulder logic without + having to write extensions. 2.74 Mon Dec 29 15:23:38 CET 2008 - fix a longstanding bug that teared multipart monsters @@ -465,7 +612,7 @@ - convert cfutil from Event to EV (forgot to do this earlier...). - move tombstone to real map if player died due to cave-in (even if it has reset, which is better than putting it on the savebed, also as - proof that the palyer didn't use a savebed). + proof that the player didn't use a savebed). 2.4 Sun Jan 13 13:41:29 CET 2008 - work around perl bug in configure perl module version check.