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Comparing deliantra/server/Changes (file contents):
Revision 1.318 by root, Thu Jan 1 20:49:48 2009 UTC vs.
Revision 1.449 by root, Sat Oct 24 00:25:25 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: move_on/move_off events?
5TODO: xs-warn doesn't end up in server log. 5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: ->living accessors for matches!
7TODO: inscription cannot be readied. 7 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - add @check, @find npc dialogue commands.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (maps) add a number of town interiors.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (maps) add tindervale the fireborn capitol from cfextended.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (server,arch) add a number of inscribables, show their capacity in hint.
12 - (server,maps) fix bug causing some library books not to be chained down,
13 cause Scorn/Navar libraries not to have inscribable books.
14 - (maps) fix bug causing the Greyshield and Greysword to have
15 inappropriate item power.
16 - (maps) fix intwell balancing issue.
17 - improve the look of generated books.
18 - make slag no_drop so it can't be dropped from the cauldron.
19 - fix bug where players could bypass no_drop by putting items in containers.
20 - consecutive commands arriving at the same time in the server would be
21 corrupted if the length was >255.
22 - support sub-matches in () inside match expressions, not just conditions.
23 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
24 and perl.
25 - implemented new "match" type that combines both check_inv and pedestal
26 functionality (and more) inside the same object using the match expressions.
27 - create simpler match expression compiles in many common cases.
28 - reduce object size by removing obsolete "seen_by" member.
29 - removed the rather broken make_list_like utility function, taking advantage
30 of the new dynbuf::splice function (which gave an unexpected net win
31 in code size...).
32 - the server will no longer complain (and subtly fail) when an object
33 being removed from a map causes another object to get removed.
34 - banish strncpy from the server, speed up and simplify sending item
35 descriptions to the client considerably.
36 - add new "in head" set modifier for matches.
37 - new BLOCKED_MOVE event added.
38 - mapscript archetype now has activate_on_xxx true by default, as similar
39 connected elements.
40 - (maps) imported all styles from cfextended except
41 floorstyles/land_plots and monsterstyles.
42 - (arch) imported gem treasurelists and archetypes from cfextended.
43 - don't crash when treasure lists are empty / supply new empty
44 treasurelist for randomitems when none can be found.
45 - implement cf::map::static_maps and use it in map-tags.ext.
46 - fix a bug in map-tag scanning when moving tags.
47 - (deliantra.net) improve watchdog to now check both listening ports
48 for a reaction.
49 - implement new "loadall" map loading command, purely for debugging.
12 50
13TODO: strange rign oif acid artifact description/story looks weird. 512.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 52 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 53 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 54 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 55 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 56 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 57 allowed players to sometimes walk onto spaces they should not be able to
58 walk on.
59 - fix an exploit where inscription/marking runes could execute arbitrary code.
60 - examining an object now dumps the serialised object form when the user
61 is a wizard (wizlook).
62 - altars no longer accept unpaid items.
63 - party spells didn't work all that well.
64 - added complex object matching framework (cf::match), and make altars
65 and pedestals use it.
66 - identified skill-tools show what skill they grant.
67 - display the duration of change_ability spells when examining them
68 (missing: protection spells, but they are a hack...).
69 - improve effectiveness of special foods created by woodsman skill,
70 adding more variety to the different mushrooms.
71 - fix a minor cfpod formatting bug.
72 - do not talk about the hintmode so much - die-hards are expected to find
73 the hintmode setting on the settings page.
74 - IPO no longer lies about prices; prices tweaked.
75 - clarified that all deliantra-specific parts are under the Affero GPL.
76 - enable the object loader to also dump archetypes.
77 - (maps) fix guild teleporters to Pupland Terminal.
78 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
79 - force the initial face when loading an object that is time-animated
80 or a monster, so it does not have to be specified anymore.
81 - fix a bug where recasting an ability changing spell could shorten
82 its remaining duration.
83 - fix pedestal and floor building with builder.
84 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
85 - fix a broken bow-related speed optimisation by using splay - speed
86 up splay operations as well.
87 - use NDI_CLEAR for the body command, and make it use observe.
88 - implement introspection data for C++ classes (%REFLECT).
89 - (arch) add name_pl fields and documentation for building materials.
90 - (maps) random fountains no longer generate permanent stat increases.
91 - fix transmutation alchemy.
92 - speed up many frequently-invoked C->perl callbacks.
93 - added complex object matching framework, to be used in altars and the like.
94 - switch to YAML::XS from YAML.
20 95
21TODO: greeting message on what to do in dialog after race selection. 962.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 97 - fix the "screen stays black on login" bug and remove debug instrumentation
98 that ultimately was not helpful to catch it :)
99 - split outer_env into outer_env and outer_env_self, and fix
100 all callers to use either one or the other, as appropriate. This
101 fixes the (rather fragile) light spell, maybe others.
102 - fixed an overflow and exploit in the bank/payment code.
103 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
104 to explain the skill a bit more.
105 - removed a buggy check for zero attacktype. So that we might find
106 the real bugs in the archs/maps/objects.
107 - Fixed enabling torches with lighters.
108 - (maps) Added Heaven Town region.
109 - (arch+maps) Fixed & normalized warriors on map
110 /quests/peterm/CTower/Barracks.
111 - fix the light spell (and possibly diseases and other lights).
112 - (arch) The clawing skill didn't have the physical attacktype.
113 - (maps) make the greenway accessible again - this bug was introduced
114 a long time ago, and similar cases are still to be found in the maps.
115 - make the socket_timeout configurable in the code (but not yet for users).
116 - earth wall health bar is now correct.
117
1182.79 Tue Jul 28 00:56:36 CEST 2009
119 - IO::AIO chaged to using eventfd internally - updated server to not
120 freeze with IO::AIO anymore due this change.
121 - avoid a crash when a player tries to apply a lighter.
122 - allow a spell argument for dimension door.
123 - move shop item listing and some otherstuff into the info tab.
124 - avoid crashes when non-players cast party spells.
125 - fix a crash in get_spell_by_name (for learn_spell).
126 - added pyromancer class with graphics (by Job Vranish).
127 - small improvement of the number of potions in shops
128 (by Job Vranish).
129 - added a few party spells (by Job Vranish).
130 - use a common message dynbuf.
131 - destroying tear down objects will now use the full hp range
132 for animation and will only destroy/lastframe when hp < 0.
133 - allow monsters to use earth to dust.
134 - use manhattan distance for get_rangevector_from_mapcoord, just as
135 in get_rangevector.
136 - los updates now correctly take tiled maps into account.
137 - do los updates even on maps without darkness.
138 - fixed quiver of holding bolts to be able to hold bolts.
139 - upgrade to IO::AIO 3.21.
140 - fixed show invisible, to show objects of type CONTAINER.
141 - properly catching exceptions from callback in irc.ext.
142 - fixed a potentially hazardous bug in cfpod regarding Z<>.
143 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
144 - (arch) added hint about usage to Slag Ex.
145 - (maps) /darcap/quest/water sea1 tile are now passable by players,
146 like the rest.
147 - (maps) added /heaven/gem_shop by Boes.
148 - (arch+maps) added rate limited converter and adjusted
149 /elmex/mana_fountain.
150 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
151 - reduce size of casting_time, move_status, attack_movement,
152 last_heal and last_sp slots, squeezing some more space out of struct
153 object, also declare expmul as constant 1.0, as it isn't used
154 anywhere.
155
1562.78 Sun Apr 5 20:04:29 CEST 2009
157 - fixed bug in alchemy, where finding the right object for enhancements
158 didn't work.
159 - aggressively merge spell effects and do not allow more than 5 spell
160 effects (w.r.t. put_more) per mapspace, to give the server a chance
161 to survive a hundred deathsheads.
162 - correctly clear op->env when inserting onto map, this was a potentially
163 disastrous bug of unfortunately unknown proportions...
164 - fix cone-spell symmetry that was broken for direction 8.
165 - use gender-neutral place descriptions for invite.
166 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
167 Thanks go to Lisa Larsen!
168 - remove support for colour reducing 32x32 images (no cfclient support
169 anymore).
170 - actually mention the literacy level when it is too low to learn the spell.
171 - use better dependency tracking for include/keyword.h.
172 - add accept-invitation and suicide to the list of asynchronous commands,
173 so it is possible to invite somebody out of some stck-till-death traps,
174 or simply to commit suicide.
175 - replace the "ignoring delayed commands" message by something more useful
176 (cf. cunning gnome freezeing issue).
177 - various fixes for weapon improvements.
178 - fixed small bug with handling connect errors in the IRC gateway.
179 - support T and G sequences in cfpod.
180
1812.77 Sun Feb 1 16:30:48 CET 2009
182 - convert me command from per-map to chat, which makes more sense, also
183 document it.
184 - more than one spellbooks of same class can now be given
185 in class selection.
186 - adjusted the starting_spell.trs treasure list to the recent
187 spell rebalancements.
188 - the IRC gateway filters IRC colors now.
189
1902.76 Sat Jan 17 08:36:51 CET 2009
191 - (arch) fix quiver of Holding Bolts.
192 - applying unpaid items will now examine them.
193 - add "What" column to body command, showing items in that slot.
194 - redesigned and rebalanced lamps and torches.
195 - add "..." to item names that have been shortened.
196 - fixed "assign" function that squeezes strings into fixed length.
197 - add cursed effect to lamps and (some) torches.
198 - fixed bad assigned crafting skills and their tools.
23 199
2002.75 Fri Jan 9 16:13:30 CET 2009
201 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
202 - fix a bug in the nimbus extension that allowed players to cheat.
24 - make monster smell logic dependent on their wisdom stat. 203 - make monster smell logic dependent on their wisdom stat.
25 - put the detah reason into a separate tab. 204 - put the death reason into a separate tab.
205 - converted "connected" slot to string, cleanly got rid of some ugly
206 hacks such as the path_attuned hack.
26 - introduce shstr_tmp for fast temporary shstr passing. 207 - introduce shstr_tmp for fast temporary shstr passing.
27 - replace one-at-a-time hash by faster than smaller FNV-1a hash 208 - replace one-at-a-time hash by faster than smaller FNV-1a hash
28 when hashing strings. 209 when hashing strings.
210 - sanitized alchemy-like skills and cauldrons to check earlier
211 whether the right cauldron is used.
29 - considerably optimise shared string implementation by 212 - considerably optimise shared string implementation by
30 making its null value a compiletime constant. 213 making its null value a compiletime constant.
31 - use shared string matching insteafd of strcmp in a lot of places, 214 - use shared string matching insteafd of strcmp in a lot of places,
32 as well as using shstr_cmp to pass shared stringsa round efficiently, 215 as well as using shstr_cmp to pass shared stringsa round efficiently,
33 for lots of code size savings. 216 for lots of code size savings.
34 - monsters which breed new monsters shouldn't breed new monsters when 217 - monsters which breed new monsters shouldn't breed new monsters when
35 they are sleeping: generators now check for the sleeping flag. 218 they are sleeping: generators now check for the sleeping flag.
36 - tell gcc not to excessively inline some perl interface functions. 219 - tell gcc not to excessively inline some perl interface functions.
220 - remove marking rune length limit.
221 - fix formatting of cfpod when a verbatim block was following
222 a single newline.
223 - move resistances, statistics and showpets command output into tabs.
224 - implement map scripts that can replace the boulder logic without
225 having to write extensions.
37 226
382.74 Mon Dec 29 15:23:38 CET 2008 2272.74 Mon Dec 29 15:23:38 CET 2008
39 - fix a longstanding bug that teared multipart monsters 228 - fix a longstanding bug that teared multipart monsters
40 at map boundaries apart. 229 at map boundaries apart.
41 - temporarily make permanently invisible player visible when 230 - temporarily make permanently invisible player visible when
464 (this fixes the jeweler skill). 653 (this fixes the jeweler skill).
465 - back-to-back perl_reloads don't freeze the ticker anymore. 654 - back-to-back perl_reloads don't freeze the ticker anymore.
466 - convert cfutil from Event to EV (forgot to do this earlier...). 655 - convert cfutil from Event to EV (forgot to do this earlier...).
467 - move tombstone to real map if player died due to cave-in (even if 656 - move tombstone to real map if player died due to cave-in (even if
468 it has reset, which is better than putting it on the savebed, also as 657 it has reset, which is better than putting it on the savebed, also as
469 proof that the palyer didn't use a savebed). 658 proof that the player didn't use a savebed).
470 659
4712.4 Sun Jan 13 13:41:29 CET 2008 6602.4 Sun Jan 13 13:41:29 CET 2008
472 - work around perl bug in configure perl module version check. 661 - work around perl bug in configure perl module version check.
473 - fix bug in golem move code that would cause a crash at tiling borders. 662 - fix bug in golem move code that would cause a crash at tiling borders.
474 - fix a freeze bug when looking for an arrow in the inventory. 663 - fix a freeze bug when looking for an arrow in the inventory.

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