--- deliantra/server/Changes 2008/12/31 18:07:41 1.313 +++ deliantra/server/Changes 2009/01/04 16:30:39 1.320 @@ -21,12 +21,22 @@ TODO: greeting message on what to do in dialog after race selection. TODO: health bars for earthwalls seem to start at 100% end die at 50% + - fix a bug in the nimbus extension that allowed players to cheat. - make monster smell logic dependent on their wisdom stat. + - put the detah reason into a separate tab. - introduce shstr_tmp for fast temporary shstr passing. - replace one-at-a-time hash by faster than smaller FNV-1a hash when hashing strings. + - sanatized alchemy-like skills and cauldrons to check earlier + whether the right cauldron is used. - considerably optimise shared string implementation by - making it's null value a compiletime constant. + making its null value a compiletime constant. + - use shared string matching insteafd of strcmp in a lot of places, + as well as using shstr_cmp to pass shared stringsa round efficiently, + for lots of code size savings. + - monsters which breed new monsters shouldn't breed new monsters when + they are sleeping: generators now check for the sleeping flag. + - tell gcc not to excessively inline some perl interface functions. 2.74 Mon Dec 29 15:23:38 CET 2008 - fix a longstanding bug that teared multipart monsters