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Comparing deliantra/server/Changes (file contents):
Revision 1.320 by elmex, Sun Jan 4 16:30:39 2009 UTC vs.
Revision 1.325 by root, Thu Jan 8 19:23:43 2009 UTC

19TODO: rewrite highscore code 19TODO: rewrite highscore code
20 20
21TODO: greeting message on what to do in dialog after race selection. 21TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 22TODO: health bars for earthwalls seem to start at 100% end die at 50%
23 23
24TODO: lichtradius see_darkness +2 allgemein
25TODO: sichtradius 10 - 2n outside, 10 / (n+1) inside, n downside
24 - fix a bug in the nimbus extension that allowed players to cheat. 26 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 27 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 28 - put the death reason into a separate tab.
29 - converted "connected" slot to string, cleanly got rid of some ugly
30 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 31 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 32 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 33 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 34 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 35 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 36 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 37 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 38 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 39 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 40 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 41 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 42 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 43 - tell gcc not to excessively inline some perl interface functions.
44 - remove marking rune length limit.
45 - fix formatting of cfpod when a verbatim block was following
46 a single newline.
47 - move resistances, statistics and showpets command output into tabs.
40 48
412.74 Mon Dec 29 15:23:38 CET 2008 492.74 Mon Dec 29 15:23:38 CET 2008
42 - fix a longstanding bug that teared multipart monsters 50 - fix a longstanding bug that teared multipart monsters
43 at map boundaries apart. 51 at map boundaries apart.
44 - temporarily make permanently invisible player visible when 52 - temporarily make permanently invisible player visible when
467 (this fixes the jeweler skill). 475 (this fixes the jeweler skill).
468 - back-to-back perl_reloads don't freeze the ticker anymore. 476 - back-to-back perl_reloads don't freeze the ticker anymore.
469 - convert cfutil from Event to EV (forgot to do this earlier...). 477 - convert cfutil from Event to EV (forgot to do this earlier...).
470 - move tombstone to real map if player died due to cave-in (even if 478 - move tombstone to real map if player died due to cave-in (even if
471 it has reset, which is better than putting it on the savebed, also as 479 it has reset, which is better than putting it on the savebed, also as
472 proof that the palyer didn't use a savebed). 480 proof that the player didn't use a savebed).
473 481
4742.4 Sun Jan 13 13:41:29 CET 2008 4822.4 Sun Jan 13 13:41:29 CET 2008
475 - work around perl bug in configure perl module version check. 483 - work around perl bug in configure perl module version check.
476 - fix bug in golem move code that would cause a crash at tiling borders. 484 - fix bug in golem move code that would cause a crash at tiling borders.
477 - fix a freeze bug when looking for an arrow in the inventory. 485 - fix a freeze bug when looking for an arrow in the inventory.

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