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Comparing deliantra/server/Changes (file contents):
Revision 1.321 by root, Sun Jan 4 22:39:59 2009 UTC vs.
Revision 1.328 by root, Sun Jan 11 06:08:40 2009 UTC

18TODO: nothing is written on it -> log-1 18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 19TODO: rewrite highscore code
20 20
21TODO: greeting message on what to do in dialog after race selection. 21TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 22TODO: health bars for earthwalls seem to start at 100% end die at 50%
23
24 - add What column to body command, showing items in that slot.
23 25
262.75 Fri Jan 9 16:13:30 CET 2009
27 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 28 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 29 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 30 - put the death reason into a separate tab.
31 - converted "connected" slot to string, cleanly got rid of some ugly
32 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 33 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 34 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 35 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 36 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 37 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 38 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 39 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 40 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 41 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 42 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 43 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 44 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 45 - tell gcc not to excessively inline some perl interface functions.
46 - remove marking rune length limit.
47 - fix formatting of cfpod when a verbatim block was following
48 a single newline.
49 - move resistances, statistics and showpets command output into tabs.
50 - implement map scripts that can replace the boulder logic without
51 having to write extensions.
40 52
412.74 Mon Dec 29 15:23:38 CET 2008 532.74 Mon Dec 29 15:23:38 CET 2008
42 - fix a longstanding bug that teared multipart monsters 54 - fix a longstanding bug that teared multipart monsters
43 at map boundaries apart. 55 at map boundaries apart.
44 - temporarily make permanently invisible player visible when 56 - temporarily make permanently invisible player visible when

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